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OLD MOOC 2013 – Why Activity Theory needs to be seen, not itemised, to have any chance of being understood
I dutifully followed an OLD MOOC 2013 link to an article that pertained to offer a checklist for a would-be e-learning designer to get their head around the ‘context of learning.’ The article takes the model and theory of an Activity System and implies they will then offer this as a check list – I literally expected a set of questions and a check box set against the key concepts/issues of an Activity System:
- Tools
- Subject
- Object
- Rules
- Community
- Division of Labour
Though by doing so forgets crucial hidden issues such as the ‘action’ or activity between these points, the historicity of an activity system in a chronology of change, the interaction of more than one activity system to generate an alternative object … and so on.
It has to be a matter of choice and working practice, but for me an Activity System drawn up as a triangle with interacting nodes on a large sheet of paper is a far better way to visualise and share the components involved. The very process of explaining what each node represents becomes a point of discussion, disagreement and compromise that forces ideas into the open.
Fig. 2. Engestrom’s Activity System in practice – addressing accessible e-learning
I have even gone so far as to take out chess pieces and put them at these nodes to represent ‘community’ for example … and have pieces of string to denote the activity and interactions.
Fig.3. Getting an Activity System visualised and closer to the real world – as interaction between people.
Then if people aren’t flummoxed to add a second activity system to represent separate communities or system with a common goal that through interaction will produce a valid, for different, new and unexpected outcome (or Object 3 if you follow Engeström closely). In this respect sharing how Activity Systems can help explain the context becomes a creative problem solving exercise and a crucial part of early learning design analysis.
Fig. 4. How Engeström takes Activity Theory to the next step and conceptualises the interactions between two systems. A meeting of minds or a meeting of institutions?
I found reading about Activity Theory without the classic equilateral triangle rather like trying to describe a rhinoceros without a picture.
Fig. 5. From ‘Methods & Tools’ (1999) Not a checklist so much as a table.
The above strikes me as rather like itemisizing the parts of a jelly-fish in an Excel Spreadsheet. This works for some people – a unique a tiny minority. The entire purpose of laying out an Activity System as a diagram is to help make the complex seem less so – Kaptelinin et al have done the exact opposite.
WHAT NEXT ?
Fig. 8. Third generation Activity Theory expressed using Lewis Chess pieces
I’ve used chess pieces on a front door sized board drawn up as a third generation set of two activity systems to visualise the interplay between systems.
Fig. 9. Twister Max
What I’d like to do is work with 20+ people with a set of Twister Max discs to walk through some ‘live’ activity system scenarios … like a piece of improvised theatre ala Mike Lee, with people role playing personas or ‘insurgents’ in the system.
Fig. 10. Career Guidance for Year 11
To create a Year 11 careers guidance video I did something like this with some 30 students from a local youth theatre. The dots were placed out on the floor in various configurations and the players invited to say what they were doing x years away from their current age i.e. at key life stages in training, employment, at college, or school … beyond at university and so on. So bringing personas to life. This was then translated into identifying and interviewing people at these life stages on the street.
REFERENCE
Engeström, Y (1999) ‘Activity theory and individual and social transformation’, in Y. Engeström, R, Miettinen and R.-L. Punamaki (eds) Perspectives on Activity Theory, Cambridge: Cambridge University Press.
Kaptelinin, V.; Nardi, B. A. & Macaulay, C. (1999), ‘Methods & tools: The activity checklist: a tool for representing the “space” of context’, interactions 6 (4) , 27–39 .
Related articles
- How do you use an Activity System to improve accessibility to e-learning by students with disabilities? (mymindbursts.com)
- Accessible e-learning – identifying issues, actions and problems using an Activity System (mymindbursts.com)
- What is a mind burst? (mymindbursts.com)
- A chat with image-tagging startup Thinglink: “2012 was about social, 2013 will be about mobile” (thenextweb.com)
Conflicts in an Activity System
Fig. 1 Seale (2008) chapter 12 on activity systems in relation to accessibility in e-learning as an Activity System
The six potential areas of conflict Seal identifies occur, from the Activity System, between:
- Objects and tools – if we agree that the tools currently available are weak (or too many of them, or too specialist or too expensive)
- Objects and division of labour – a fragmented division of labour that is pulling the different stakeholders apart and preventing them from working together to meet the objective.
- Community and division of labour – a contradiction could be perceived to exist between community and division of labour if the rules that the community develop divide labour in such a way as to mitigate against the objective of the activity being achieved
- Community and rules – a conflict with the community whether guidelines are seen as tools or rules. A contradiction may be perceived to occur between community and rules where the community cannot agree on the rules and how they should be applied
- Rules and subject – where the rules or guidelines are not specific to the object, or difficulties in interpreting the results having used tools. A contradiction may be perceived to occur between the rules and the subject where the rules are non-existent, weak or inconsistent and so not good enough to enable the users of the rules (subjects) to meet the objective of the activity.
- Tools and subject – If the subjects of an activity system are unable to use the tools in the way they were intended, then conflict or contradiction may occur.
There are a further 8 discussed tangentially in relation to the Activity System, some within individual nodes. In total the full list looks like this:
- The array of design and evaluation software applications
- The mastery of external devices and tools of labour activity (Naardi 1996)
- No rules of practice for use of that tool (Iscorft and Scanlon)
- Tools that are overly prescriptive (Phipps et al 2005)
- How do you choose a tool?
- The context in which tools are introduced (Seale, 2006:160)
- The array of guidelines and standards and lack of information on how to use these.
- Constraints caused by formal, informal and technical rules and conceptions of community (Seale, 2006:161)
- A framework for describing current practice both individual and social (Seale, 2006:160)
- More than one object (Kuutti, 1996)
- When different but connected activities are an object or an artefact but place a very different emphasis on it (McAviia and Oliver, 2004)
- Conflict over who does what within ‘Divisions of Labour’
- Novice or expert … good thing or bad? The novice is more likely to be the innovator – if brought in from outside the system, while the expert in the system may be too set in the ways of the ‘community’.
- Excuses about the lack of information. Steyaert (2005)
I like Seale’s concluding remarks – Subject and object, object and community, subject and community – Contradiction in any or all of the relationships described in the previous section has the potential to threaten the central relationships between object and community, subject and object and subject and community.
And the over all thought:
‘Design for all’ probably requires a commitment to ‘design by all’.
According to Activity Theory, any or all of the contradictions will prevent accessible e-learning practice from developing and therefore accessible e-learning will not develop or progress unless these contradictions are resolved.
Accessible e-learning – identefying issues, actions and problems using an Activity System
Fig.1 Annotations to an Activity System from Open University module H810 : Accessible Online Learning
Activity Systems are particularly good at showing how a collection of problems can together be instrumental in stagnation when it comes to bringing down barriers to online learning. Engestrom how one weakness can jeopardise the desired outcome – the reality is that there are many ‘ruptures’ and ‘conflicts’.
Contemporary theories of learning. MAODE Students – All the Hs: H810, H807, H800, H808 …
Enlightened and loving the MAODE, but always keen to have a book on the side that I can read, take notes on, think about and share. This, I have come to understand, is largely because I was taught (or indoctrinated) to learn this way – books, notes, essay, exam.
Though never sharing – learning used to be such a secretive affair I thought.
How The OU has turned me inside out – the content of my mind is yours if you want it, and where we find difference or similarity let’s bounce around some ideas to reinvent our own knowledge.
As I read this in eBook form on an iPad I add notes electronically on the page, or reading it on a Kndle I take notes on the iPad – I even take notes on paper to write up later. I highlight. I also share choice quotes on Twitter @JJ27VV. Which in turn, aggregates the key ideas that I can then cut and paste here, with comments that others may add.
Simply sharing ideas in a web 2.0 21st Century Way!
Some more contemporary theories of learning – all stages including the workplace
Engestrom Y, (2006) Learning by expanding. An activity theoretical approach to developmental research. Helsinki. Orienta–Konsultit.
Expansive Learning. The idea of internal contradictions of change, with a model of learning activity based on horizontal, not vertical learning and ‘knotworking’ whereby the nodes and collective ownership of learning changes.
Nonaka and Takeuchi (1995) The Knowledge Creating Company: How Japanese companies create the dynamics for learning.
Learning that is top down and stems from:
Socialization
Externalization
Combination
Internalization
Lave and Wenger (1991) Situated learning: legitimate peripheral participation. Cambridge.
Learning comes about from participation in culturally valued practices in which something useful is produced – though participation and acquisition alone cannot be enough to make major change. Engestrom p61
Bateston (1972) Steps to an ecology of mind: collected essays in anthropology, psychiatry, evolution and epistomelogy. New York. Ballantine Books.
When it comes to learning on campus think about the ‘hidden curriculum of what it means to be a student’.
How people learn and the implications for design
Had this been the title of a post-graduate diploma in e–learning it would have been precisely what I was looking for a decade ago – the application of theory, based on research and case studies, to the design and production of interactive learning – whether DVD or online.
A few excellent, practical guides did this, but as a statement of fact, like a recipe in a cook book: do this and it’ll work, rather than suggesting actions based on research, evidence-based understanding and case studies.
Mayes and de Frietas (2004) are featured in detail in Appendix 1 of Rethinking Pedagogy for a Digital Age (2007) Beetham and Sharpe.
Four types of learning are featured:
- 1. associative
- 2. constructive (individual)
- 3. constructive (social)
- 4. and situative.
Of these I see associative used in corporate training online – with some constructive (individual), while constructive (social) is surely the OU’s approach?
Situative learning may be the most powerful – through application in a collaborative, working environment I can see that this is perhaps describes what goes on in any case, with the wiser and experienced passing on knowledge and know how to juniors, formally as trainees or apprentices, or informally by ‘being there’ and taking part.
Each if these approaches have their champions:
Associative – Skinner, Gagné (1985).
Constructive (individual) – Piaget (1970), Papert (1993), Kolb (1984), Biggs (1999).
Constructive (social) – Vygotsky (1978).
Situative – Wenger (1998), Cole (1993), Wertsch. (Also Cox, Seely Brown). Wertsch (1981), Engestrom (), Cole and Engeström (1993)
Beetham and Sharpe (2007:L5987) – the ‘L’ refers to the location in a Kindle Edition. I can’t figure out how to translate this into a page reference.
How people learn and the implications for design
Associative – Skinner, Gagné (1985) (in Mayes and de Frietas, 2004)
Building concepts or competences step by step.
The Theory
People learn by association through:
- basic stimulus–response conditioning,
- later association concepts in a chain of reasoning,
- or associating steps in a chain of activity to build a composite skill.
Associativity leads to accuracy of reproduction. (Mnemonics are associative devices).
- Routines of organized activity.
- Progression through component concepts or skills.
- Clear goals and feedback.
- Individualized pathways matched to performance.
- Analysis into component units.
- Progressive sequences of component–to–composite skills or concepts.
- Clear instructional approach for each unit.
- Highly focused objectives.
For Assessment
- Accurate reproduction of knowledge.
- Component performance.
- Clear criteria: rapid, reliable feedback.
- Guided instruction.
- Drill and practice.
- Instructional design.
- Socratic dialogue.
FURTHER READING (and viewing)
Brown, J.S. (2002) The Social Life of Information
Brown, J.S. (2007) October 2007 webcast: http://stadium.open.ac.uk/stadia/preview.php?whichevent=1063&s=31
+My notes on this:
http://learn1.open.ac.uk/mod/oublog/viewpost.php?u=jv276&time=1298439366&post=0
+The transcript of that session:
http://learn.open.ac.uk/file.php/7325/block1/H800_B1_Week2a_JSBrown_Transcript.rtf
REFERENCE
Biggs, J (1999) Teaching for Quality Learning at University, Buckingham: The Society for Research in Higher Education and Open University Press. (Constructive alignment)
Cole, M. and Engestrom, Y. (1993) ‘A cultural-historical approach to distributed cognition’, in G. Salomon (ed.) Distributed Cognitions: Psychological and Educational Considerations, New Work: Cambridge University Press.
Conole, G. (2004) Report on the Effectiveness of Tools for e-Learning, Bristol: JISC (Research Study on the Effectiveness of Resources, Tools and Support Services used by Practitioners in Designing and Delivering E-Learning Activities)
Cox, R. (2006) Vicarious Learning and Case-based Teaching of Clinical Reasoning Skills (2004–2006) [online], http://www.esrcsocietytoday.ac.uk/ esrcinfocentre/ viewawardpage.aspx?awardnumber=RES-139-25-0127 [(last accessed 10 March 2011).
Engeström, Y (1999) ‘Activity theory and individual and social transformation’, in Y. Engeström, R, Miettinen and R.-L. Punamaki (eds) Perspectives on Activity Theory, Cambridge: Cambridge University Press.
Eraut, M (2000) ‘Non-formal learning and tacit knowledge in professional work’, British Journal of Educational Psychology, 70:113-36
Gagné, R. (1985) The Conditions of Learning, New York: Holt, Rinehart & Winston.
Gagné, R.M., Briggs, L.J. and Wagner, W.W. (1992) Principles of Instructional Design, New Work: Hoplt, Reihhart & Winston Inc.
Kolb, D.A. (1984) Experiential Learning: Experience as a Source of Learning and Development, (Kolb’s Learning Cycle) Englewoods Cliffs, NJ: Prentice-Hall
Kolb, D.A. (1984) Experiential Learning: Experience as the Source of Learning and Development, Englewood Cliffs, N.J: Prentice Hall.
Littlejohn, A. and McGill, L. (2004) Effective Resources for E-learning, Bristol: JISC (Research Study on the Effectiveness of Resources, Tools and Support Services used by Practitioners in Designing and Delivering E-learning Activities).
Mayes, T. and de Frietas, S. (2004) ‘Review of e–learning theories, frameworks and models. Stage 2 of the e–learning models disk study’, Bristol. JISC. Online.
Piaget, J. (1970) Science of Education and the Psychology of the Child (Constructivist Theory of Knowledge), New Work: Orion Press.
Papert, S. (1993) Mindstorms: Children, Computers and Powerful Ideas, New Work: Perseus.
Piaget, J. (2001) The Language and Thought of the Child, London: Routledge Modern Classics.
Seely-Brown, J.S and Duguid, P. (1991) ‘Organizational learning and communities-of-practice: toward a unified view of working, learning and innovation’, Organizational Science, 2 (1): 40-57
Schon, D (1983) The Reflective Practioner: How Professional Think in Action, New York: Basic Books.
Sharpe, R (2004) ‘How do professionals learn and develop? In D.Baume and P.Kahn (eds) Enhancing Staff and Educational Development, London: Routledge-Flamer, pp. 132-53.
Vygotsky, L.S. (1978) Mind in Society, Cambridge, MA: Harvard University Press.
Vygotsky, L.S. (1986) Thought and Languages, Cambridge, MA: MIT Press.
Wenger, E. (1998) Communities of Practice: Learning, Meaning, and Identity, Cambridge: Cambridge University Press.
Wertsch, J.V. (1981) (ed.) The Concept of Activity in Soviet Psychology, Armonk, N
Appendix and references largely from Beetham, H, and Sharpe, R (2007) Rethinking Pedagogy in a digital age.
See also Appendix 4: Learning activity design: a checklist