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Why did the people on a course I ran learn what they learned?
Fig. 1. Kolb’s ‘Experiential Learning Cycle’ reversioned.
I did something …
This is my take on Kolb’s ‘Experiential Learning Cycle’ which I will use to explore what I ‘did’. I ran a creative problem solving workshop. The motivation for attendees was to pick up some creative problem solving techniques, to solve a problem we had with using social media and to do some team building. The objective for me was to crack this problem and to introduce a more creative and collaborative approach to problem solving.
Fig. 2. Coach to Olympians running a workshop – part class, part ‘pool side’
I couldn’t help but draw on experience as a Club Swimming Coach planning programmes of swimming for a squad swimmers and as the ‘workforce development’ running training programmes for our club’s teachers and coaches. Planning and preparation when you are putting athletes in the pool several times a week over months is vital. On a smaller scale this workshop required a schedule, to the minute, with some contingency, allowing you to build in flexibility for both content and timings.
Fig. 3. Planned to the minute – my creative problem solving workshop
The plan was for five to six creative problem solving techniques to be used, top and tailed by, using terms from swimming, a ‘warm up’ and a ‘warm down’. The modus operandi of the Residential School had been to introduce, experience and play with as many creative problem solving techniques as possible.
Fig. 4. As a prop, food and aid memoir a bunch of bananas has multiple uses
‘Bunch of Bananas’ is a creative problem solving technique that suggests that you include in the group a ‘plant’ – a person over whom other’s will slip, like the proverbial banana. My take on this was to introduce two outsiders – a Russian academic who would bring a different take on things and the a mathematician and senior programmer.
Fig. 5. ‘Mother-in-law, Samurai, Tiger’ is a great warm up, while stretching like an Olympic swimmer was an apt ‘warm down’ at the end of the session.
We did a warm up called ‘Mother-in-law, Samurai, Tiger’. This is the team equivalent of ‘Paper, Scissors, Stone’ where two teams face each other and on the count of three, having agreed what their response would as a team, they either ‘Tut-tut’ and wag their finger like a mother-in-law, ‘growl’ and get their claws out like a Tiger, or shout ‘ha!’ while posing like a Samurai warrior brandishing his sword. This is the ‘warm down’ to stick with the swimming coaching metaphor was to have participants get into the ‘streamlined’ position that swimmers adopt – essentially a stretching exercise.
Fig. 6. Human Sculpture and Timeline are useful ways to have people look at and feel a problem in a different way and from a different angle.
In between we did a mixture of physical and mental activities, including Human Sculpture where one person becomes the sculptor and uses everyone else to form a tableau or sculpture that expresses their talk on the problem. Another was timeline where you imagine looking at the problem from the perspective of the past and future.
Now, stand back …
Standing back I’d say that running a workshop for colleagues has advantages and disadvantages. How would a director or line manager feel about their views being exposed like this. On the other hand if well managed it becomes a team building exercise too.
The challenge is to know what risks to take and how to build in flexibility, not just in timing, but in the kind of activities. This requires that despite the plan you are alert to signals that suggest an activity should be developed or dropped.
Workshops and seminars I take have a common element – there is ‘hands on’ activity.
The goal is that at the end of the session people feel confident that they could do these things themselves. I’m less comfortable about teaching where the communication is one way – me talking and them taking notes. I value encouraging self-discover and people being on their feet, interacting and having fun.
The workshop was experiential
It was collaborative and iterative, it was problem-based learning that used communication skills.
How did you feel about that ?
Fig. 7. How we like to be ‘in the flow’ rather either bored or stressed from being too challenged. Mihaly Csikszentmihalyi (1975) Mental state in terms of challenge level and skill level.
I felt ‘in the flow’ for most of the time, suitably challenged and never bored. Though anxious and surprised when a colleague gave me a drubbing the day after feeling that they had been tricked into attending. This came as a surprise, the other surprise was how away from their desk and computers the apparently introverted could become so animated and responsive.
I felt like a party planner. I was hosting an event. The atmosphere of controlled enthusiasm would be down to me. I would be, to use a French expression, the ‘animateur’ or ‘realisateur’ – the one who would make this happen and bring it to life.
Fig. 8. For all the playful activities, we are still reliant on Post It Notes and flip charts
Now what ?
On this occasion we delivered a couple of distinct responses to the problem. People reflected on the experienced and felt it was both enjoyable and of practical value. The request was not that others would host such an exercise, but that I would do more. I was subsequently booked to run a few more workshops on specific topics with different groups in the faculty. The question that we couldn’t resolve was whether were a ‘creative organisation’ ? My own conclusion being that we quite palpably were not.
REFERENCE
Ackoff, R.L. (1979) The Art of Problem-Solving, New York: Wiley
Csikszentmihalyi, Mihaly (1975). Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, San Francisco: Jossey-Bass. ISBN 0-87589-261-2
Experiential learning theory. (Available from http://www2.glos.ac.uk/gdn/gibbs/ch2.htm. Accessed 22FEB14)
Gundy, A.B. (1988) Techniques of Structured Problem Solving, 2nd ed, Van Norstrand Reinhold. Te hniques 4.01, 4.06, 4.57
Henry, J and the course team (2006, 2010) ‘Creativity, Cognition and Development” Book 1 B822 Creativity, Innovation and Change.
Henry, J (2010) ‘Set Breakers’ Henry (P. 96)
Kolb, D.A. 1984 Experiential Learning: Experience as the Source of Learning and Development, Englewood Cliffs, NJ: Prentice-Hall.
McCaskey, M.B. (1988) ‘The challenge of managing ambiguity’, in Pondy, L.R, Boland, R.J and Thomas, H (eds) Managing Ambiguity and Change, new York, pp 2-11
Henry, J & Martin J (2010) Book 2 Managing Problems Creatively
Schon, A.A. (1983) The Reflective Practioner: How Professionals think in Action, London: Temple Smith
Tassoul, M, & Buijs, J ( 2007, )’Clustering: An Essential Step from Diverging to Converging’, Creativity & Innovation Management, 16, 1, pp. 16-26, Business Source Complete, EBSCOhost, viewed 22 February 2014.
Kolb’s Learning Cycle
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From E-Learning V |
Fig.1. How we learn online. J F Vernon (2012)
Kolb’s Learning Cycle (1984) is typically expressed as a four-stage cycle of learning, in which ‘immediate or concrete experiences’ provide a basis for ‘observations and reflections’. These ‘observations and reflections’ are assimilated and distilled into ‘abstract concepts’ producing new implications for action which can be ‘actively tested’ in turn creating new experiences.
How to visualise learning – think Lava Lamps!
Fig. 1. Lava Lamps – and how we learn – on a rising thermal and in coloured, slimy blobs …
There is a physiological response to the first moments of a new module – I am nervous. This is like meeting the cast for a student play for the first read through. Intrepidation and expectation. As ever, I know no one, not the tutor or fellow students, though many of us have surely crossed paths on previous MAODE modules. We certainly have all of that in common so will have a set of themes and authors, favourite moments and gripes to share.
Visually I see this as my ‘Lava Lamp’ year!
The blob is starting to stretch and will at some stage take me away from the Master’s Degree – now complete – and onwards either returning to learning and development in the multinational / government department arena of my past, or into research.
Fig. 2. Lava lamp inspired quilt – illustrates this idea of the thermal. Is this how we learn? It’s how I visualise it.
If you want the wordy, academic response then read Kolb.
Fig. 3. How I see learning occuring – as expressed during H808 – The e-learning professional
‘Papyrus and paper chalk and print, overhead projectors, educational toys and television, even the basics technologies of writing were innovations once’.
An introduction to rethinking pedagogy for a digital age
Beetham and Sharp
This is my third, possibly my fourth read of the book Rethinking Pedagogy for a digital age. Now that I am in the thick of it working on quality assurance and testing for corporate online learning it has enormous relevance and resonance.
Reading this I wonder why the OU changed the MAODL to MAODE? Around 2000-2003? From the Masters in Open and Distance Learning to the Masters in Open and Distance Education.
Beetham and Sharpe have much to say about the relevance or otherwise of pedagogy and its teaching bias.
Pedagogy = the science of teaching not the activity of learning. (L460: Kindle Reference)
The term ‘teaching; denies the active nature of learning an individuals’ unique capacities to learn (Alexander, 2002) L477
How does e-learning cater for the fact the learners differ from one another in the way that they learn? L477
Guiding others to learn is a unique, skilful, creative and demanding human activity that deserves scholarship in its own right. L477
This quote is relevant to H807 Innovations in e-learning and other MAODE modules:
‘Papyrus and paper chalk and print, overhead projectors, educational toys and television, even the basics technologies of writing were innovations once‘. L518
I like this too:
The networked digital computer and its more recent mobile and wireless counterparts are just the latent outcomes of human ingenuity that we have at our disposal. L518
- Learning resources and materials
- Learning environment
- Tools and equipment
- Learning activities
- Learning programme or curriculum
Designed for:
- Practice
- Feedback
- Consolidation
- Learning Design – preparational and planning
- Investigation
- Application
- Representation or modelling
- Iteration
- Teachers tailor to learner needs
- Tutors can ascertain who needs what
- Validation
- Process
- QA
- Review
Are there universal patterns of learning or not?
Pedagogical Thought
Constructivism – Jonassen et al 1999
Social Constructions – Vygotsky 1986
Activity Theory – Engestrom et al 1999
Experiational Learning – Kolb 1984
Instructional Design – Gagne et al 2004
Networked and collaborative work – McConnell 2000
Learning Design Jochems et al 2004
I was wondering whether, just as in a story, film or novel requires a theme, so learning asnd especially e-learning, according to Mayes and de Frietas ‘needs to be based on clear theoretical principles.
E-enhancements of existing models of learning.
Technology enables underlying processes common to all learning.
Cf Biggs 1999 Constructivist L737
Teaching for Quality Learning at University Buckingham SRHE OUP
How people learn and the implications for design
Had this been the title of a post-graduate diploma in e–learning it would have been precisely what I was looking for a decade ago – the application of theory, based on research and case studies, to the design and production of interactive learning – whether DVD or online.
A few excellent, practical guides did this, but as a statement of fact, like a recipe in a cook book: do this and it’ll work, rather than suggesting actions based on research, evidence-based understanding and case studies.
Mayes and de Frietas (2004) are featured in detail in Appendix 1 of Rethinking Pedagogy for a Digital Age (2007) Beetham and Sharpe.
Four types of learning are featured:
- 1. associative
- 2. constructive (individual)
- 3. constructive (social)
- 4. and situative.
Of these I see associative used in corporate training online – with some constructive (individual), while constructive (social) is surely the OU’s approach?
Situative learning may be the most powerful – through application in a collaborative, working environment I can see that this is perhaps describes what goes on in any case, with the wiser and experienced passing on knowledge and know how to juniors, formally as trainees or apprentices, or informally by ‘being there’ and taking part.
Each if these approaches have their champions:
Associative – Skinner, Gagné (1985).
Constructive (individual) – Piaget (1970), Papert (1993), Kolb (1984), Biggs (1999).
Constructive (social) – Vygotsky (1978).
Situative – Wenger (1998), Cole (1993), Wertsch. (Also Cox, Seely Brown). Wertsch (1981), Engestrom (), Cole and Engeström (1993)
Beetham and Sharpe (2007:L5987) – the ‘L’ refers to the location in a Kindle Edition. I can’t figure out how to translate this into a page reference.
How people learn and the implications for design
Associative – Skinner, Gagné (1985) (in Mayes and de Frietas, 2004)
Building concepts or competences step by step.
The Theory
People learn by association through:
- basic stimulus–response conditioning,
- later association concepts in a chain of reasoning,
- or associating steps in a chain of activity to build a composite skill.
Associativity leads to accuracy of reproduction. (Mnemonics are associative devices).
- Routines of organized activity.
- Progression through component concepts or skills.
- Clear goals and feedback.
- Individualized pathways matched to performance.
- Analysis into component units.
- Progressive sequences of component–to–composite skills or concepts.
- Clear instructional approach for each unit.
- Highly focused objectives.
For Assessment
- Accurate reproduction of knowledge.
- Component performance.
- Clear criteria: rapid, reliable feedback.
- Guided instruction.
- Drill and practice.
- Instructional design.
- Socratic dialogue.
FURTHER READING (and viewing)
Brown, J.S. (2002) The Social Life of Information
Brown, J.S. (2007) October 2007 webcast: http://stadium.open.ac.uk/stadia/preview.php?whichevent=1063&s=31
+My notes on this:
http://learn1.open.ac.uk/mod/oublog/viewpost.php?u=jv276&time=1298439366&post=0
+The transcript of that session:
http://learn.open.ac.uk/file.php/7325/block1/H800_B1_Week2a_JSBrown_Transcript.rtf
REFERENCE
Biggs, J (1999) Teaching for Quality Learning at University, Buckingham: The Society for Research in Higher Education and Open University Press. (Constructive alignment)
Cole, M. and Engestrom, Y. (1993) ‘A cultural-historical approach to distributed cognition’, in G. Salomon (ed.) Distributed Cognitions: Psychological and Educational Considerations, New Work: Cambridge University Press.
Conole, G. (2004) Report on the Effectiveness of Tools for e-Learning, Bristol: JISC (Research Study on the Effectiveness of Resources, Tools and Support Services used by Practitioners in Designing and Delivering E-Learning Activities)
Cox, R. (2006) Vicarious Learning and Case-based Teaching of Clinical Reasoning Skills (2004–2006) [online], http://www.esrcsocietytoday.ac.uk/ esrcinfocentre/ viewawardpage.aspx?awardnumber=RES-139-25-0127 [(last accessed 10 March 2011).
Engeström, Y (1999) ‘Activity theory and individual and social transformation’, in Y. Engeström, R, Miettinen and R.-L. Punamaki (eds) Perspectives on Activity Theory, Cambridge: Cambridge University Press.
Eraut, M (2000) ‘Non-formal learning and tacit knowledge in professional work’, British Journal of Educational Psychology, 70:113-36
Gagné, R. (1985) The Conditions of Learning, New York: Holt, Rinehart & Winston.
Gagné, R.M., Briggs, L.J. and Wagner, W.W. (1992) Principles of Instructional Design, New Work: Hoplt, Reihhart & Winston Inc.
Kolb, D.A. (1984) Experiential Learning: Experience as a Source of Learning and Development, (Kolb’s Learning Cycle) Englewoods Cliffs, NJ: Prentice-Hall
Kolb, D.A. (1984) Experiential Learning: Experience as the Source of Learning and Development, Englewood Cliffs, N.J: Prentice Hall.
Littlejohn, A. and McGill, L. (2004) Effective Resources for E-learning, Bristol: JISC (Research Study on the Effectiveness of Resources, Tools and Support Services used by Practitioners in Designing and Delivering E-learning Activities).
Mayes, T. and de Frietas, S. (2004) ‘Review of e–learning theories, frameworks and models. Stage 2 of the e–learning models disk study’, Bristol. JISC. Online.
Piaget, J. (1970) Science of Education and the Psychology of the Child (Constructivist Theory of Knowledge), New Work: Orion Press.
Papert, S. (1993) Mindstorms: Children, Computers and Powerful Ideas, New Work: Perseus.
Piaget, J. (2001) The Language and Thought of the Child, London: Routledge Modern Classics.
Seely-Brown, J.S and Duguid, P. (1991) ‘Organizational learning and communities-of-practice: toward a unified view of working, learning and innovation’, Organizational Science, 2 (1): 40-57
Schon, D (1983) The Reflective Practioner: How Professional Think in Action, New York: Basic Books.
Sharpe, R (2004) ‘How do professionals learn and develop? In D.Baume and P.Kahn (eds) Enhancing Staff and Educational Development, London: Routledge-Flamer, pp. 132-53.
Vygotsky, L.S. (1978) Mind in Society, Cambridge, MA: Harvard University Press.
Vygotsky, L.S. (1986) Thought and Languages, Cambridge, MA: MIT Press.
Wenger, E. (1998) Communities of Practice: Learning, Meaning, and Identity, Cambridge: Cambridge University Press.
Wertsch, J.V. (1981) (ed.) The Concept of Activity in Soviet Psychology, Armonk, N
Appendix and references largely from Beetham, H, and Sharpe, R (2007) Rethinking Pedagogy in a digital age.
See also Appendix 4: Learning activity design: a checklist
How people learn and the implications for design
Had this been the title of a post-graduate diploma in e–learning it would have been precisely what I was looking for a decade ago – the application of theory, based on research and case studies, to the design and production of interactive learning – whether DVD or online.
A few excellent, practical guides did this, but as a statement of fact, like a recipe in a cook book: do this and it’ll work, rather than suggesting actions based on research, evidence-based understanding and case studies.
Mayes and de Frietas (2004) are featured in detail in Appendix 1 of Rethinking Pedagogy for a Digital Age (2007) Beetham and Sharpe.
Four types of learning are featured:
- 1. associative
- 2. constructive (individual)
- 3. constructive (social)
- 4. and situative.
Of these I see associative used in corporate training online – with some constructive (individual), while constructive (social) is surely the OU’s approach?
Situative learning may be the most powerful – through application in a collaborative, working environment I can see that this is perhaps describes what goes on in any case, with the wiser and experienced passing on knowledge and know how to juniors, formally as trainees or apprentices, or informally by ‘being there’ and taking part.
Each if these approaches have their champions:
Associative – Skinner, Gagné (1985).
Constructive (individual) – Piaget (1970), Papert (1993), Kolb (1984), Biggs (1999).
Constructive (social) – Vygotsky (1978).
Situative – Wenger (1998), Cole (1993), Wertsch. (Also Cox, Seely Brown). Wertsch (1981), Engestrom (), Cole and Engeström (1993)
Beetham and Sharpe (2007:L5987) – the ‘L’ refers to the location in a Kindle Edition. I can’t figure out how to translate this into a page reference.
How people learn and the implications for design
Associative – Skinner, Gagné (1985) (in Mayes and de Frietas, 2004)
Building concepts or competences step by step.
The Theory
People learn by association through:
- basic stimulus–response conditioning,
- later association concepts in a chain of reasoning,
- or associating steps in a chain of activity to build a composite skill.
Associativity leads to accuracy of reproduction. (Mnemonics are associative devices).
- Routines of organized activity.
- Progression through component concepts or skills.
- Clear goals and feedback.
- Individualized pathways matched to performance.
- Analysis into component units.
- Progressive sequences of component–to–composite skills or concepts.
- Clear instructional approach for each unit.
- Highly focused objectives.
For Assessment
- Accurate reproduction of knowledge.
- Component performance.
- Clear criteria: rapid, reliable feedback.
- Guided instruction.
- Drill and practice.
- Instructional design.
- Socratic dialogue.
FURTHER READING (and viewing)
Brown, J.S. (2002) The Social Life of Information
Brown, J.S. (2007) October 2007 webcast: http://stadium.open.ac.uk/stadia/preview.php?whichevent=1063&s=31
+My notes on this:
http://learn.open.ac.uk/mod/oublog/viewpost.php?post=60469
+The transcript of that session:
http://learn.open.ac.uk/file.php/7325/block1/H800_B1_Week2a_JSBrown_Transcript.rtf
REFERENCE
Biggs, J (1999) Teaching for Quality Learning at University, Buckingham: The Society for Research in Higher Education and Open University Press. (Constructive alignment)
Cole, M. and Engestrom, Y. (1993) ‘A cultural-historical approach to distributed cognition’, in G. Salomon (ed.) Distributed Cognitions: Psychological and Educational Considerations, New Work: Cambridge University Press.
Conole, G. (2004) Report on the Effectiveness of Tools for e-Learning, Bristol: JISC (Research Study on the Effectiveness of Resources, Tools and Support Services used by Practitioners in Designing and Delivering E-Learning Activities)
Cox, R. (2006) Vicarious Learning and Case-based Teaching of Clinical Reasoning Skills (2004–2006) [online], http://www.esrcsocietytoday.ac.uk/ esrcinfocentre/ viewawardpage.aspx?awardnumber=RES-139-25-0127 [(last accessed 10 March 2011).
Cox, R. (2006) Vicarious Learning and Case-based Teaching of Clinical Reasoning Skills (2004–2006) [online], http://www.esrcsocietytoday.ac.uk/ esrcinfocentre/ viewawardpage.aspx?awardnumber=RES-139-25-0127 [(last accessed 10 March 2011).
Engeström, Y (1999) ‘Activity theory and individual and social transformation’, in Y. Engeström, R, Miettinen and R.-L. Punamaki (eds) Perspectives on Activity Theory, Cambridge: Cambridge University Press.
Eraut, M (2000) ‘Non-formal learning and tacit knowledge in professional work’, British Journal of Educational Psychology, 70:113-36
Gagné, R. (1985) The Conditions of Learning, New York: Holt, Rinehart & Winston.
Gagné, R.M., Briggs, L.J. and Wagner, W.W. (1992) Principles of Instructional Design, New Work: Hoplt, Reihhart & Winston Inc.
Kolb, D.A. (1984) Experiential Learning: Experience as a Source of Learning and Development, (Kolb’s Learning Cycle) Englewoods Cliffs, NJ: Prentice-Hall
Kolb, D.A. (1984) Experiential Learning: Experience as the Source of Learning and Development, Englewood Cliffs, N.J: Prentice Hall.
Littlejohn, A. and McGill, L. (2004) Effective Resources for E-learning, Bristol: JISC (Research Study on the Effectiveness of Resources, Tools and Support Services used by Practitioners in Designing and Delivering E-learning Activities).
Mayes, T. and de Frietas, S. (2004) ‘Review of e–learning theories, frameworks and models. Stage 2 of the e–learning models disk study’, Bristol. JISC. Online.
Piaget, J. (1970) Science of Education and the Psychology of the Child (Constructivist Theory of Knowledge), New Work: Orion Press.
Papert, S. (1993) Mindstorms: Children, Computers and Powerful Ideas, New Work: Perseus.
Piaget, J. (2001) The Language and Thought of the Child, London: Routledge Modern Classics.
Seely-Brown, J.S and Duguid, P. (1991) ‘Organizational learning and communities-of-practice: toward a unified view of working, learning and innovation’, Organizational Science, 2 (1): 40-57
Schon, D (1983) The Reflective Practioner: How Professional Think in Action, New York: Basic Books.
Sharpe, R (2004) ‘How do professionals learn and develop? In D.Baume and P.Kahn (eds) Enhancing Staff and Educational Development, London: Routledge-Flamer, pp. 132-53.
Vygotsky, L.S. (1978) Mind in Society, Cambridge, MA: Harvard University Press.
Vygotsky, L.S. (1986) Thought and Languages, Cambridge, MA: MIT Press.
Wenger, E. (1998) Communities of Practice: Learning, Meaning, and Identity, Cambridge: Cambridge University Press.
Wertsch, J.V. (1981) (ed.) The Concept of Activity in Soviet Psychology, Armonk, N
Appendix and references largely from Beetham, H, and Sharpe, R (2007) Rethinking Pedagogy in a digital age.
See also Appendix 4: Learning activity design: a checklist
An introduction to rethinking pedagogy for a digital age
Beetham and Sharp
This is my third, possibly my fourth read of the book Rethinking Pedagogy for a digital age. Now that I am in the thick of it working on quality assurance and testing for corporate online learning it has enormous relevance and resonance.
Reading this I wonder why the OU changed the MAODL to MAODE? Around 2000-2003? From the Masters in Open and Distance Learning to the Masters in Open and Distance Education.
Beetham and Sharpe have much to say about the relevance or otherwise of pedagogy and its teaching bias.
Pedagogy = the science of teaching not the activity of learning. (L460: Kindle Reference)
The term ‘teaching; denies the active nature of learning an individuals’ unique capacities to learn (Alexander, 2002) L477
How does e-learning cater for the fact the learners differ from one another in the way that they learn? L477
Guiding others to learn is a unique, skilful, creative and demanding human activity that deserves scholarship in its own right. L477
This quote is relevant to H807 Innovations in e-learning and other MAODE modules:
‘Papyrus and paper chalk and print, overhead projectors, educational toys and television, even the basics technologies of writing were innovations once‘. L518
I like this too:
The networked digital computer and its more recent mobile and wireless counterparts are just the latent outcomes of human ingenuity that we have at our disposal. L518
- Learning resources and materials
- Learning environment
- Tools and equipment
- Learning activities
- Learning programme or curriculum
Designed for:
- Practice
- Feedback
- Consolidation
- Learning Design – preparational and planning
- Investigation
- Application
- Representation or modelling
- Iteration
- Teachers tailor to learner needs
- Tutors can find out who needs what
- Validation
- Process
- QA
- Review
Are there universal patterns of learning or not?
Pedagogical Thought
Constructivism – Jonassen et al 1999
Social Constructions – Vygotsky 1986
Activity Theory – Engestrom et al 1999
Experiational Learning – Kolb 1984
Instructional Design – Gagne et al 2004
Networked and collaborative work – McConnell 2000
Learning Design Jochems et al 2004
I was wondering whether, just as in a story, film or novel requires a theme, so learning and especially e-learning, according to Mayes and de Frietas ‘needs to be based on clear theoretical principles.
E-enhancements of existing models of learning.
Technology enables underlying processes common to all learning.
Cf Biggs 1999 Constructivist L737
Teaching for Quality Learning at University Buckingham SRHE OUP