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Augmented Reality Livens up Museums

Augmented Reality Livens up Museums.

The contents of my brian

Fig. 1. A moment to reflect

This by the by was the title of a TV screenplay I submitted to the BBC – rejected otherwise you might have seen it on the box by now and I wouldn’t be sitting here.

As the round up to my final, final MA ODE module H818: The Networked Practitioner it is suggested that we prepare a timeline drawing on possible blog entries, as well as ‘appearances’ in the OpenStudio platform we’ve been using.

I’ve posted some 80 times since H818 began. I’ve posted some, I don’t know, 1000 times here since February 2010?

The surprise is to find a dozen references to H818 from 2012 and when contemplating how I got to the ideas that I delivered for H818 where these may have emerged from. This in turn takes me as far back as a visit to the Science Museum in 2010. Then all manner of things, from the launch of Martin Weller’s book ‘The Digital Scholar’ and attending seminars in Bristol on ‘curation’ and earliest indicators that I may take an MA in First World War studies having tried to write on the subject for … well, 22 years ago another failed TV play optioned by Tyne Tees Television called ‘That’s Nothing Compared to Passchendaele’ – which is what my late grandfather said to me while we watched the local news featuring a private in the Durham Light Infantry out in Saudi Arabia. He was 96 in 1992 and had joined the DLI in his teens in late 1915.

And all of this for my very, very, very last EMA ever.

And what did I just jot down

‘Word counts in an EMA are anathema to the culture of open education’

My first draft, I haven’t ever dared look, will run to anything between 6,000 and 12,000 words.

Talking of writing … never one to say never, I have committed to a week long ‘retreat’ with a dear friend and writing tutor. My goal is to work on … ‘The Angel of the North’ a story set in the era of the First World War about a woman who flies over the Western Front.

(Actually, I’ve just thought of that. She does fly with an RFC pilot/instructor … and in the final pages is about to set off to attempt to fly the Atlantic for the first time in the wrong direction. She does, as a couple of women did, impersonate a soldier to get herself into the Front Line …)

Oh boy. And I thought I was done with writing. Thought that getting 5,000 words finished was a challenge. It is, but the OU provides the parameters and schedules, the kick up the arse and the carrot that no other kind of writing has yet provided. Except for once.

Meanwhile I must get the kids to school, must walk the dog and must prepare for an online conference I madly volunteered to do a few weeks ago as if I didn’t have enough on … which will include sitting with a veteran of the Second World War this weekend, he was in the Polish Resistance during the Warsaw Uprising. I have a Sony Flip camera and digital sound recorder in my pocket determined to interview him as I did my grandfather …

Onwards to … more of the same I should think

p.s. yes, it is my ‘brian’ – the idea of the brain is so ridiculous.

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What do we know about learner-types by studying museum visitors ?

Fig.1. From the paper LISTEN: augmented audio-augmented museum guide (c) Andreas Zimmermann, Andreas Lorenz (2008)

This is a paper presentation at a conference of a museum visitor guide system that uses a combination of tracking/observation and audio-artifacts to create a personalized visitor experience. The paper reveals the extent of trials, tests and adjusts as well as evaluation which in turn offer ways that a proposal might be in the form of a presentation of the platform or a workshop that might assess how visitors are profile at the start of their visit.

Fig.2 One of the many multimedia moments at the ‘In Flanders Fields’ museum, Ypres. C. 2013 In Flanders Fields

I had in mind some kind of open, mobile personalized learning for use by visitors to military museums, perhaps national trust properties and even battlefields.

Each of these offer very differ user experiences and expectations though. A literary research reveals that the planning for visitors to an exhibition, collection of curated events or gallery is complex and the history of using technology to support visitor experiences is lengthy.

The research for conference papers is approached from  two directions: the standard approach through the OU online library using terms such as ‘museum’ ‘elearning’ and ‘augmented’, while also drawing on personal knowledge of the many digital agencies based on the South Coast (profiles of these companies are available from the regional hi-tech association ‘Wired Sussex’).

Cogapp have been producing digital content for museums since the mid 1980s.

These and other agencies often present ‘papers’ at conferences, though the quality, in academic terms, of these presentations is sometimes questionable – is it promotion or is this the presentation of valid research?

Fig. 3 On Alcatraz. Following my audio guide, but too enthralled to be on site amongst a hubbub of people.

I can also draw upon a personal interest in museums, galleries, and other visitor attractions from national trust properties to battlefields all, or some of which, come with some kind of ‘guide’ – traditionally as a leaflet or guide book (Picasso Museum, Jean Miro), often with an audio guide (Alcatraz, Muir Woods, Royal Academy: Van Gogh, Bronzes), though increasingly from online resources with some attempts to use modern mobile devices (Design Museum, Tate Modern) or to personalize the experience (In Flanders Fields, Ypres). (Great North Museum)

There are major, global conferences on e-learning, some with an orientation towards, or significant presence from the museum sector. Over the last decade there has been considerable interest in improving, through personalization, the visitor experience.

The attraction of this paper, although it is limited to an audio platform whereas I had in mind something visual, the narrative from conception to testing, delivery and evaluation is thorough. It is insightful on studies of the museum visitor experience, curator relationships with artifacts, use and potential of audio and tracking/observation technology – both hardware and software (Zimmermann and Lorenz, 2008:391)

  • motion-tracked wireless headphones

  • current position

  • head orientation

  • individualized and location-aware soundscape

as well as content preparation and feedback on an iterative process.

These approaches will become increasingly sophisticated, discrete and effective for different visitor ‘types’, even reflecting how a person’s behaviour may change during the course of a visit. It is insightful to discover the degree of sophistication for understanding perception types (Zimmermann and Lorenz, 2008:391)

  • self-perception

  • visual

  • tactile space-perception

  • acoustic space-perception

And visitor types:

A definition of personalized (Zimmerman and Lorenz, 2008:394)

  • Adapts

  • Layers of information

  • Increasing levels of involvement

Pedagogical (Zimmermann and Lorenz, 2008:400)

  • increasing knowledge

  • increasing comprehension

  • considering the social context

McCarthy and McCarthy 2005 distinguish four types of learners:

  • imaginative

  • analytical

  • common sense

  • experimental

Gardner 1993 identifies seven:

  • linguistic

  • logical-mathematical

  • musical

  • bodily-kinesthetic

  • spatial

  • interpersonal

  • intrapersonal

Veron and Levasseur 1983 determined visiting styles based on observations of animals (Zimmermann and Lorenz, 2008:404):

  • ants (following the curator’s path)

  • fish (holistic point of view)

  • butterfly (interest in all exhibits without following the curator’s path)

  • grasshopper (interest only in specific exhibits)

leading to the Macke Laboratory outputs of:

  • sauntering: the visitor is slowly walking around with an excursive gaze.

  • goal-drive: the visitor displays a direct movement with the gaze directed towards a specific artwork.

  • standing, focussed: the visitor is standing with the gaze directed towards a specific artwork

  • standing, unfocused: the visitor is standing or sitting with an excursive gaze

(Zimmermann and Lorenz, 2008:409):

  • fact-orientatedputting a high eight on spoken text
  • emotionalprioritizing music pieces and sound effects
  • overview – focusing mainly in short sound entities

REFERENCES

Arnone, M, Small, R, Chauncey, S, & McKenna, H 2011, ‘Curiosity, interest and engagement in technology-pervasive learning environments: a new research agenda’, Educational Technology Research & Development, 59, 2, pp. 181-198, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

Boehner, K, Gay, G, & Larkin, C 2005, ‘Drawing evaluation into design for mobile computing: a case study of the Renwick Gallery’s Hand Held Education Project’, International Journal On Digital Libraries, 5, 3, pp. 219-230, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

Bohnert, F, Zukerman, I, Berkovsky, S, Baldwin, T, & Sonenberg, L 2008, ‘Using interest and transition models to predict visitor locations in museums’, AI Communications, 21, 2/3, pp. 195-202, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

Brugnoli, M, Morabito, F, Bo, G, & Murelli, E 2006, ”Augmented itineraries’: Mobile services differentiating what museum has to offer’, Psychology Journal, 4, 3, pp. 311-335, PsycINFO, EBSCOhost, viewed 5 November 2013.

Cocciolo, A, & Rabina, D 2013, ‘Does place affect user engagement and understanding?Mobile learner perceptions on the streets of New York’, Journal Of Documentation, 69, 1, pp. 98-120, Library, Information Science & Technology Abstracts, EBSCOhost, viewed 5 November 2013.

Edwards, C 2013, ‘BETTER THAN REALITY?’, Engineering & Technology (17509637), 8, 4, pp. 28-31, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

Forsyth E. AR U FEELING APPY? AUGMENTED REALITY, APPS AND MOBILE ACCESS TO LOCAL STUDIES INFORMATION. Aplis [serial online]. September 2011;24(3):125-132. Available from: Academic Search Complete, Ipswich, MA. Accessed November 5, 2013.

Gaved, M, Collins, T, Mulholland, P, Kerawalla, L, Jones, A, Scanlon, E, Littleton, K, Blake, C, Petrou, M, Clough, G, & Twiner, A 2010, ‘Using netbooks to support mobile learners’ investigations across activities and places’, Open Learning, 25, 3, pp. 187-200, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

Jarrier, E, & Bourgeon-Renault, D 2012, ‘Impact of Mediation Devices on the Museum Visit Experience and on Visitors’ Behavioural Intentions’, International Journal Of Arts Management, 15, 1, pp. 18-29, Business Source Complete, EBSCOhost, viewed 5 November 2013.

Marchetti, E, & Valente, A 2012, ‘Diachronic Perspective and Interaction: New Directions for Innovation in Historical Museums’, International Journal Of Technology, Knowledge & Society, 8, 6, pp. 131-143, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

Mengmeng, L, Hiroaki, O, Bin, H, Noriko, U, & Kousuke, M 2013, ‘Context-aware and Personalization Method in Ubiquitous Learning Log System’, Journal Of Educational Technology & Society, 16, 3, pp. 362-373, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

McAndrew, P, Taylor, J, & Clow, D 2010, ‘Facing the challenge in evaluating technology use in mobile environments’, Open Learning, 25, 3, pp. 233-249, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

Semper, R, & Spasojevic, M 2002, ‘The Electronic Guidebook: Using Portable Devices and a Wireless Web-Based Network to Extend the Museum Experience’, ERIC, EBSCOhost, viewed 5 November 2013.

STOICA, A, & AVOURIS, N 2010, ‘AN ARCHITECTURE TO SUPPORT PERSONALIZED INTERACTION ACROSS MULTIPLE DIGITALLY AUGMENTED SPACES’, International Journal On Artificial Intelligence Tools, 19, 2, pp. 137-158, Academic Search Complete, EBSCOhost, viewed 5 November 2013.

Zaharias P, Michael D, Chrysanthou Y. Learning through Multi-touch Interfaces in Museum Exhibits: An Empirical Investigation. Journal Of Educational Technology & Society [serial online]. July 2013;16(3):374-384. Available from: Academic Search Complete, Ipswich, MA. Accessed November 5, 2013.

Zimmermann, A, & Lorenz, A 2008, ‘LISTEN: a user-adaptive audio-augmented museum guide’, User Modeling & User-Adapted Interaction, 18, 5, pp. 389-416, Business Source Complete, EBSCOhost, viewed 5 November 2013.

LINKS:

Recommended: MIT’s sixth sense device. Do you know about it? Here’s a link to it: https://www.youtube.com/watch?v=ig2RSID-kn8&feature=youtube_gdata_player

Acoustics DE

Advanced real-time tracking

Your museum visit is mine

This is what I have been after. Tools that enhance the visitor experience while allowing further aggregation of that person’s visit to create a personal and constructed version of events. This ties into learning theories related to ‘cognitive construction’ rather than a behaviorist or didactic, spoon-fed, top down approach to learning. From a plethora of platforms will Google inevitably take over, translating the macro level Google Maps into micro level google guides? Much more from Google too.

At what point will people jostling to hold up their device interfere with the collective experience? How do you cater for those without one of these? The audio-guide or leaflet. Might content be produced to suit primary, secondary and tertiary visitors?

Near Field Communication

Where have I been the last could of years to miss Near Field Communication ?

Certainly over the last six months I’ve been reflecting on the desire for some kind of situation-based, intuitive, just-in time information-tailored system for applied learning … and more recently for use in museums and galleries. I have kids. I go to museums and galleries. The last time I looked we were still being invited to buy audio-guides.

Maybe that explains it. Does a museum or gallery want to diminish the value of its own paid-for services, even to reduce the likelihood of the purchase of a guide or any other sundry books or postcards if you’re getting a suitably rich record of your visit for free?

NFC, QR codes and the ubiquitous Smart Phone must in time give way to wearable technology, the wrist band with a chip in it that I got at the ‘In Flanders Fields’ museum Ypres is the first step towards something bigger and brainer. The wrist band with a memory stick embedded in it from the University of Birmingham was a lost opportunity too – it should have been loaded with a ‘good bag’ some software, a piece to camera from the head of department and maybe an eBook to get us going.

In the past, and still, pen on paper, sometimes with coloured felt tips, is the main form of ‘user generated content’ for students – apt as they will be assessed by writing and colouring in. This needs to be replaced by UGC that uses the devices they have in their hands – their images, typed in text (or voiced) with annotations and mash-ups.

Mobile learning at the Museum of London: QR codes and NFCs

Fig.1. YouTube video for the Museum of London‘s NFC initiative in 2011

Having picked through links that came to a dead end in a fascinating paper on the variety of technologies and tactics being used by museums in relation to mobile learning I started to see and read more and more about the use of QR codes (those matrix two-dimensional bar codes you use with a smartphone) and NFC ‘Near Field Communication‘ which is becoming an industry in its own right.

Having been kept awake at night about a need for ‘constructing knowledge’ rather than being fed it I knew that visitors, students especially, need to engage with their surroundings by somehow seeking and constructing their own views.

Without QR and NFC the simplest expression of this is taking notes, and or photographs of exhibits – not just selfies with a mummy or your mates. Possibly doing bits of video. And from these images cutting/editing and pasting a few entries in a blog, Prezi or SlideShare. QR and NFC feed the visitor controlled and curated bite-size nuggets, so more than just a snap shot, you can have audio and video files, as well as more images and text.

Fig.2. South Downs Way QR Code.

Successful trials mean that these have spread. Funny I’ve not noticed them living in Lewes and walking the dog most days on the South Downs. I’ll take a look. NFCs have been used extensively, for 90 exhibits, at the Museum of London – so a visit is required. Though I won’t be ditching my iPhone. Apple does not support NFC believing that the technology is still in its infancy … like Flash, like Betamax and VHS, and all that stuff, a battle will be fought over the NFC benchmark.

So 60% penetration of smartphones in the population … most of all of which can use a QR code, but less using a early version of NFCs. My experience?

Fig.3. QR Codes at the Design Museum

Last year a visit to the Design Museum I found the ‘Visualizing the mind’ exhibition littered with QR codes.

They didn’t work. Just as well they had ample computers. How often do organisations jump on the IT bandwagon only for a couple of wheels to fall off further down the road?

Fig.4. Evie

Meanwhile I’m off to walk the dog .. then using a trip to see Gravity at the Odeon Leicester Square with my kids to include an educational tour to the Museum of London (always handy to have a teenager around when using mobile technology).
REFERENCE

‘REPORTING RESEARCH’ 2013, Interpretation Journal, 18, 1, pp. 4-7, Academic Search Complete, EBSCOhost, viewed 10 November 2013.

QR codes and NFC

Fig.1. YouTube video for the Museum of London’s NFC initiative in 2011

Having picked through links that came to a dead end in a fascinating paper on the variety of technologies and tactics being used by museums in relation to mobile learning I started to see and read more and more about the use of QR codes (those matrix two-dimensional barcodes you use with a smartphone) and NFC ‘Near Field Communication’ which is becoming an industry in its own right.

Having been kept awake at night about a need for ‘constructing knowledge’ rather than being fed it I knew that visitors, students especially, need to engage with their surroundings by somehow seeking and constructing their own views.

Without QR and NFC the simplest expression of this is taking notes, and or photographs of exhibits – not just selfies with a mummy or your mates. Possibly doing bits of video. And from these images cutting/editing and pasting a few entries in a blog, Prezi or SlideShare. QR and NFC feed the visitor controlled and curated bite-size nugets, so more than just a snap shot, you can have audio and video files, as well as more images and text.

Fig.2. South Downs Way QR Code.

Successful trials mean that these have spread. Funny I’ve not noticed them living in Lewes and walking the dog most days on the South Downs. I’ll take a look. NFCs have been used extensively, for 90 exhibits, at the Museum of London – so a visit is required. Though I won’t be ditching my iPhone. Apple does not support NFC believing that the technology is still in its infancy … like Flash, like Betamax and VHS, and all that stuff, a battle will be fought over the NFC benchmark.

So 60% penetration of smartphones in the population … most of all of which can use a QR code, but less using a early version of NFCs. My experience?

Fig.3. QR Codes at the Deisgn Museum

Last year a visit to the Design Museum I found the ‘Visualizing the mind’ exhibition littered with QR codes.

They didn’t work. Just as well they had ample computers. How often do organisations jump on the IT bandwagon only for a couple of wheels to fall off further down the road?

Fig.4. Evie

Meanwhile I’m off to walk the dog .. then using a trip to see Gravity at the Odeon Leicester Square with my kids to include an educational tour to the Museum of London (always handy to have a teenager around when using mobile technology).

REFERENCE

‘REPORTING RESEARCH’ 2013, Interpretation Journal, 18, 1, pp. 4-7, Academic Search Complete, EBSCOhost, viewed 10 November 2013.

The limiting experience of the museum visit unleashed

A lifelong love in art galleries yet I still feel unmoved by galleries and museums, possibly because I expect the gentle, guiding voice of my late mother at my shoulder (artist, art historian, Mum).

What could be a more personalised visit than to have someone who knows you so well point things out, guide you to things that will interest or irritate, then offer an insight – invariably linked to ‘what do you do next?’ i.e. look, learn then apply.

 

Information Overload or Cognitive Overload which is the problem?

Fig.1 Exhibit A. Vital to any museum. A place to crash, reflect, nod off … then pick yourself up to do some more.

This is going to read like an excuse to visit yet more museums.

As I reach the end of my Open University learning journey my final task is to write an EMA in which I propose a piece of research on e-learning. My inclination, with 12 days to go, is to look at the use of mobile devices in museums and how the visit experience can be enhanced by personalising the physical journey. It appears the the two problems to deal with are information overload and cognitive overload. There is too much of everything. Whilst I will always applaud serendipity there needs to be a balance between the stuff that you want to stick and the stuff that can be ignored or discarded.

Too many museum visits earlier this week has me wishing I had electric wheels and a pair of Google Glass that could take it in and edit.

  • Museum of Contemporary Art – Barcelona
  • Picasso Museum – Barcelona
  • National Museum of Catalonia – Barcelona
  • Joan Miro Foundation – Barcelona

As I prepare this assignment I plant to queue to get into the Bowie at V&A and try Google WebLab at the Science Museum and possibly the RA and Design Museums too. At least I’m within an hour of London.

My interest is, as I take teenagers to these things, to wish I could get them to that artefact or story about the artifacts creations, or the artist/creative that it will so intrigue them that they are inspired to put some heart into their art or DT.

Two years ago my late mother took her granddaughters around the RA when the Van Gogh exhibition was on. My daughter was treated to my mother, gentle and informed, guiding her then 14 year old granddaughter from quite specific letters, paintings and sketches – pointing things out, talking about technique and the thinking behind it. This was as personalised and as intimate as it gets.

I can understand how Picasso, showing interest and talent, must have been guided by his father who taught art at undergraduate level.

Why you need to make time to see and understand ‘digital memory’ at the Design Museum

Fig.1. Enthralled at the Design Museum

Learning, memory and inspiration fascinate me. This exhibition sponsored by Sworovski intrigued me enough online to pay a visit. The online notes and video clips were enough to get me there – the actual experience drew me in. On their own these items that designers created on the theme of  ‘digital memory’ may confuse and not draw you in – listen to the designer talk about their experience of dealing with the topic, their journey and inspiration and very quickly a kind of magic takes place – you are let in on their world, you see into their mind, their construction of this piece. Most work, that is something like 11/16 pieces. If I come away from a visit to a gallery or museum and find ONE thing to inspire me I am pleased. Here I felt, eventually, overwhelmed. Rather like the first time I stepped into the Bodleian Library – millions of minds just a fingertip touch away.

Never have I walked through a museum and series of exhibits before and criss-crossed back and forth recording everything. I came away with over 400 pics … all on the iPad. I expect to frame a picture on an A5 sized pad now. And it fits into a bag far more easily than an SLR camera.

I should now create a visual narrative, more Flickr, Tumblr, Instagram or Pinterest than this WordPress layout. No doubt I will in time migrate some of the pictures to all of these platforms where I have a presence as ‘my mind bursts’.

Even the shop deserved a photo journey – though I supposed what I am meant to do is buy stuff. Perhaps we should be able to download eBooks to whatever device we pull out as an alternative to the hard copy?

More, much more to follow

All images in Picasa so could link and share – or spread to my Google+ circles.

The word that tickles the back of my head is ‘augmented learning’.

 

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