Home » Posts tagged 'metaphor'

Tag Archives: metaphor

Metaphors in learning

Anna Sfard – Two Metaphors

Acquisition metaphor vs participation metaphor
All our concepts and beliefs have their roots in a limited number of fundamental ideas that cross disciplinary boundaries and carried from one domain to another by the language that we use.

Conclusions
Essential live with both – each has something to offer the other can’t provide.

My thoughts
•    How Sfard defines the acquisition and participation metaphors

Acquisition metaphor (AM)

•    ‘the act of gaining knowledge – Collins English dictionary – human learning is seen as an acquisition of something.
•    Since Piaget and Vygotski – growth of knowledge in process of learning has been analyzed in terms of concept development.
•    Concepts – basic understanding of knowledge that can be accumulated gradually refined and combined to form even richer cognitive structures.
•    Can talk about learner as a person who constructs meaning.
•    Knowledge acquisition and concept development – human mind – container to be filled with certain materials – learner becomes owner of these materials.
•    Gaining ownership over some kind of self – sustained entity.
•    There are many types of entities that may be acquired in the process of learning – key words generated by acquisition metaphor , knowledge and concept.
•    Making entities your own – reception and acquisition
•    The idea of learning as gaining possession over some commodity has persisted in a wide spectrum of frameworks.
•    Differing methods concept development
o    Passive reception of knowledge
o    Actively constructed by the learner
o    Development of concepts – acquisition metaphor

Participation Metaphor

•    The terms that imply the existence of some permanent entities have been replaced by the noun ‘knowing’, which indicates ‘action’ – the talk about ‘states’ has been replaced by attention to activities.
•    Permanence of having gives way to constant flux of ‘doing’.
•    While the concept of acquisition implies that there is a clear end point to the process of learning the new terminology leaves no room for halting signals.
•    To put it differently – learning a subject is how conceived of as a process of becoming a member of a certain community.
•    Ability to communicate in language of that community, and act according to its particular norms.

•    How she distinguishes between them

o    PM – learning as part of a greater whole
o    PM – bonds between individual and others
o    AM – individual mind
o    AM – inward movement of the object known as knowledge

•    The significance of Table 1 and the difference between questions of what learning is versus how learning happens.

It depends upon the type of learning, the table shows that to learn form the PM point of view there needs to be some external contact – with participation, and discussion, with the AM view there is the idea that learning something individually and just taking knowledge in allows for acquisition of that learning.

Note that Sfard sees social theories of learning drawing on both acquisitive as well as participatory models of learning

•    When you’ve read through the extract, use the AM and PM metaphors to reflect on the way you use (or have used in the past) technologies for learning in a formal context in comparison with an informal one. Select two contrasting examples from these learning experiences and simply note down what you learned and how you learned it.

•    Formal learning – mandatory e-learning – I have used an online learning environment to access an elearning course, I am participating in this to achieve cpd and so have followed the course to gain the certificate.
•    Informal – learning a new authoring tool, e.g. storyline – I am learning to use storyline, I have been to the learning technologies exhibition and see it demonstrated and then have looked at  book on the tool and now I am having a go and so learning to use the tool by doing.

•    Now look at the words you used in your responses. Notice whether you’ve talked about:
o    knowing more – didn’t mention knowing more just learning more
o    gaining something – I talked about gaining a certificate
o    being able to do something – yes I talked about learning to use storyline by doing
o    participating in new activities or a new group – talked about participating in the elearning
o    having new ideas or new possibilities for yourself – feeling differently about something. – didn’t talk about this as yet, perhaps this will come once I am more proficient at the tool.

Doubtless you used several of these phrasings, so your learning might have been quite varied or rich in significance.

•    Do all these instances refer to learning in terms of either acquisition or participation or a combination of both?
I think they were a mixture of both as even working on my own I am acquiring knowledge and participating.

•    Did you find instances that do not seem to fit exactly with either acquisition or participation?
No I think they fit in with either.

•    Is your learning process more oriented to you as an individual or to you within a social context?
At present more as an individual, with the examples I used, though this course will change that as I am participating in the learning on line and individually.

How do you use an Activity System to improve accessibility to e-learning by students with disabilities?

Fig.1. A knight and two bishops from the iconic Lewis Chess Set role playing to represent ‘Community’ in an Activity System. After (Engeström, 2008) 

Visualizing actions between people, concepts and things requires more than words – models and metaphors are needed to create meaning. I will visualize connections on sheets of backing paper or a white board, or get out a box of Lego. Here I used Lewis chess pieces (resin replicas naturally) on a model of Engeström’s Activity System that I draw out on a piece of laminated board the size of a door (Engeström, 2008)  in order to get a sense of people working in collaborative teams to a common goal and to understand that an Activity System doesn’t represent an entity so much as a framework or scaffold that is held together by the energy of action.

Why use any model?

A model should be a well-founded visual simplification of an aspect of a complex reality that communicates its concept clearly, is based on thorough research, and is easily shared for feedback and review. Users should find that a model, like an experiment, is repeatable so that in time a body of work including case studies and a critique of the model builds credibility. A conceptual model such as an Activity System is ‘particularly useful when one wants to make sense of systemic factors behind seemingly individual and accidental disturbances, deviations, and innovations occurring in the daily practices of workplaces’. Engeström (2008:27)

Conole and Oliver (2011) mention four levels of description:

1. Flat vocabulary
2. More complex vocabulary
3. Classification schemas or models
4. Metaphors

The use of vocabulary is inevitable, though talking this through to an audience would be my preferred approach, so that with engagement response is invited. The models used here, from Vygotsky (1978) and Leon’tev (1978) to Engeström (2008) may appear familiar and set – they are not. There is a group that likes to see everything ‘triangulated’ – diamonds and stars, though evident in the literature on education – maybe akin to complex rather than plain language. From models we move to various metaphors – and you are certain to have your own. While Engeström (2008:19) himself moves on to ideas of how a fungi grows, to ‘knotworking’ and fluid, organic representations.

Fig.2. Scrutiny of Activity Systems. Based on Engeström (2008) 

Do we use models so that we spend more time thinking through the problems related to efforts to achieve what we desire? Or is the model a product of this effort? There’s a point in the social sciences where a model may lose more readers than it converts – the perseverance is worth it.

Why use an Activity System?

Activity Systems derived from a century of analysis of the way people construct meaning (Vygotsky, 1978.  Leon’tev, 1978) that later researchers applied not simply to how people think, but how groups of people act in collaborative ways  (Engeström, 1987).

Fig. 3.   Vygotsky’s model of mediated act

There are two parts to an Activity System – upper and lower. The upper part is the triangle drawn to represent the interaction of Subject, Tools and Object. Engeström (1987) took a current model – that of Vygotsky (1978) and made it his own and has since offered a metaphor to explain it further.

Fig. 4.   Vygotsky’s model of mediated act and (B) is common reformation. Cole and Engeström  (1993)


Fig.5. The structure of a human activity system. Engeström  (1987:78)

Historically this is where Vygotsky began in Moscow in the late 1920s (Fig.3) Engeström and others turned the experssion of Vygotsky’s model the other way up. This split of upper and lower serves another purpose – Yrjö Engeström likens this expression of an activity system to an iceberg where the top triangle – Subject – Tools – Object is what we see, while the other actions, that give the system context – he added when developing Vygostky’s (1978) original model, are beneath the surface. Engeström. (2008:89). (Fig.4) It’s worth remembering that Vygotsky was working on how people create meaning, while later thinkers have adapted this to help scrutinise how communities or groups of people, tools and sets of guidelines create (as Engeström puts it above, ‘sense meaning’ Engeström 1987).

Here the author Jane Seale (2006) takes an Activity System and applies it, as a management consultant might, to a humdinger of a problem. What this reveals is the interdependence of many factors, groups, tools, artifacts and interests on a desired objective.

Fig.6. Application of Engeström’s (1987) systemic model of activity to the accessible e-learning practice of a higher education practitioner. Featured in Seale (2006)

When is the construction of an Activity System useful?

Engeström (2008:27) suggests that it is particularly useful ‘when one wants to make sense of systemic factors behind seemingly individual and accidental disturbances, deviations, and innovations occurring in daily practices of workplaces’. Someone needs to think it is necessary to study the status quo – perhaps because there is an awareness that something, somewhere is going wrong, or that there has been an actual downturn in business or collapse in profitability, or a desire simply to look at things in a different way to understand where improvements can be made, a change in policy and law, or a reinvented or renewed.

Fig. 7. Engeström.Y (2008) From Teams to Knots: Activity-theoretical studies of Collaboration and Learning at Work.

Engeström (2008:207) suggests that there are five principles in relation to theories of activity systems.

  1. Object Orientation
  2. Mediation by tools and signs
  3. Mutual constitution of actions and activity
  4. Contradictions and deviations as source of change
  5. Historicity

Fig.8. Scrutiny of Activity Systems . Object. Based on Engeström (2008) 

1) Object Orientation

The Object is a problem, the purpose, the motivation and opportunity – the modus operandi behind the activity. ‘Object orientation’ (Engeström 2008:222) is a crucial prerequisite of working with an activity system. In the context of accessible e-learning Seale (2006:165) creates an Activity System in which the object(ive) is ‘to make e-learning accessible for disabled students’. As an exercise considering its widest application this object definition suffers because the object is so broad it embraces a myriad of issues and circumstances, each word is open to interpretation – what, for example, is meant by ‘e-learning’, what is meant by ‘accessible’ by ‘disabled’ and by ‘student’. Rather than an object as an opportunity or goal as Seale uses, a fix, the desired outcome, is more likely to be found where, at least in the first instance, we identify a particular context and a tightly defined problem.

Not only that, but to contain the likelihood of ‘ruptures’ across the activity system clarity and agreement is required on the problem that needs to be fixed. In relation to accessibility to e-learning for students with disabilities there are multiple problems, many unique to a student with a particular disability or, where feasible and appropriate, a group that can be identified by the nature of their disability, for example, deaf students who are seen as, and many want to see themselves as a ‘minority language’ group. What is more, a disabled student may have several impairments and the degree to which these are a barrier to e-learning is fluid, perhaps ameliorating with treatment, or getting worse, transmogrifying, or simply being intermittent. As these are known issues that would cause problems or clashes within the activity system and prevent its working it seems futile to build an activity system on this basis – knowing that it will fail.

A problem well stated is a problem half-solved’. (Charles Kettering)

This may be an aphorism, but it rings true. Problem scoping is necessary but where a problem remains elusive, or is ‘messy’ rather than ‘tame’ (Rittel and Webber’s 1973, Ackoff 1979, Ritchey 2011) a variety of creative problem solving techniques (VanGundy, 1988. Griggs, 1985). Knowing what the problem is enables innovation – identifying the problem and devising a fix, and in communications, where, for example, advertisers prepare a creative brief that begins by clearly identifying the problem.

‘Object orientation’ and in this context, problem definition and refinement, is the first in five principles set out by Engeström (2008:207) for using activity systems. The drive, purpose and motivation for all the actions between the six identified nodes depends on the object ‘that which is acted upon’. A key component of activity theory is the transformation of this object into an outcome i.e. to solve the problem. If solving a problem is the goal, and recognition of a successful enterprise undertaken, then all the more reason to get the definition of the object correct – the process can be repeated for different problems, at different scales and over time. Without absolute clarity over the object you may find that different people in the system have differing interpretations of what it is. Kuutti (1996) found that having more than one object under scrutiny was a reason for an activity system to fail.  An answer where there are two distinct problems may be to treat them as such and attach them to separate activity systems. Whilst for the sake of scrutiny it is necessary to isolate an activity system, they do of course interact – indeed it is by looking at how two activity systems interact that you may reveal how problems are solved or innovations produced. However, if the object is wrong, or ill-defined or ambiguous then the motives may be out of kilter and it would therefore be necessary to transform all of the components of the activity system, especially and including those at the bottom half of the ‘iceberg’. Engeström (2008:87)

Fig.9. Scrutiny of Activity Systems . Tools. Based on Engeström (2008) 

2) Mediation by Tools and Signs

Tools might be evaluation and repair tools and assistive technologies, software or legislation, guidelines or staff development. Tools are a mediating factor between the Subject (student, lecturer, facilitator of the desire outcome) and the Object – the purpose of all this activity.

Tools play a significant role in the history of tackling accessibility issues, to undue, out do or transform resources or interpret platforms in a way that communicates their meaning offering some if not all the affordances of the tools as designed for students, who, having gained a place to study a degree  in Higher Education might be thought of as some the most able’, not simply the ‘able’.Tools in this role at the apex of the Activity System and can include guidelines and legislation where they are an applied ‘tool’ rather than a rule or standard. ‘ A functioning tool for the analysis of teams and organisations’. Engeström  (2008:229) Of course the category includes evaluation and repair tools, assistive technologies and software and equipment. Tools ‘mediate’ between the Subject – the facilitator of change through activity and the outcome of the activities – the Object. ‘To build a website that complies to level AAA’ may be achievable whilst ‘to make e-learning accessible for disabled students’ Seale (2006:) sounds like wishful thinking, rather ‘to build an e-learning module that when scrutinised by a representative range of people with dyslexia’ receives a grading of ‘satisfactory’ or above’. This would suggest the involvement therefore of dyslexic students in the testing of a navigation interface for the virtual learning environment as an ‘action’ between subject and object.

There is a particular congregation of ‘contradictions’ stemming from the relationship between Tools and both Subject and Object:

  1. The array of design and evaluation software applications (Seale, 2006)
  2. The mastery of external devices and tools of labour activity (Nardi, 1996)
  3. No rules of practice for use of that tool (Isscroft and Scanlan, 2002 )
  4. Tools that are overly prescriptive (Phipps et al, 2005)
  5. How do you choose from amongst such a plethora of tools?
  6. The context in which tools are introduced (Seale, 2006:160)

The use of tools, the choice of kit and even supporting software beyond the virtual learning environment, should be the student’s decision. “Learners can be active makers and shapers of their own learning. They should be supported in using technologies of their own choice where appropriate”.(JISC, 2009, p.51)

3) Mutual constitution of actions and activity

This is what activity looks like in a group – evidence of several thousand recorded actions within a group of students (as subject), including the group tutor, and course chair; the Open University Virtual Learning Environment, computer, device, software and network link some of the tools; the rules set by the context of postgraduate e-learning with this institution, the community all those who can be reached online the division of labour the roles we all take as students, mentors, teachers and tutors, technical help desk, subject matter expert, novice or guru – the subject specific learning outcomes for each block, for each assignment or the goal of completing the module with a pass or distinction.

Fig.10. The consequences of an activity system – loads of action. Here a tutor group over a period of 27 weeks. ‘Activity’ is represented by messages in a tutor forum. H810 is an Open University postgraduate course in Education. Technology-enhanced learning: practices and debates

The links between each component – object, tool, subject and so on – should equate to a burst of electricity or perhaps a chemical induced response between a synapse and a neuron – Engeström (2008) goes as far as to liken an activity system to a type of fungi – mycorrhizae like formation  Engeström (1997).

Fig.11. Mycorrhizae – one way Engeström sees an Activity System

An Activity System should be seen not as a concept of a static entity, but rather a living and growing thing. The actions, the double-arrows between each concept, are what gives an activity system structure  – it’s the management  of the disturbances, contradictions and conflicts along these lines of action that disturb effective flow where the role of an activity system comes in – identify then fix these and you move towards achieving the object orientation or outcome. Knorr-Cetina (2003) talks of ‘flow architecture’ and if neither of these concepts ring true for you in relation to activity systems then Zerubavel (1997) talks of ‘a mindscape’ while Cussins (1992) talks of ‘cogntive trails’. There is a caveat when using a metaphor – we tend to look for similarities, rather than see the differences and a choice of metaphor will itself skew our thinking. Morgan (1986/1997).

4) Contradictions and deviations as source of change

I would have opted for Subject as the third issue, but reading Engeström made me think again. Subject, Tools, Object reduces the Activity System to the far simpler upturned triangle Vygotsky devised to explain how people create meaning (Vygotsky, 1978:86)  without further thought to the deeper and wider issues once learning is put in context, that Engeström (1987, 2008, 2011) added by broadening this way of showing how ‘meaning is created’ in the workplace by adding Rules, Community and Division of Labour.

Rather than picking one more of these concepts at the expense of leaving the others out I think that the ‘Actions’ the double arrows that indicate something happening between the elements is of interest. I believe this would be the fourth of Engeström’s five principles – Contradictions and deviations as source of change. This after all is, literally, where all the ‘action’ takes place, what Seale (2006:164) describes as ‘problems, ruptures, breakdowns or clashes’.  (I need to go back and to understand what is meant by Engeström’s third principle – ‘Mutual constitution of actions and activity’) I think this is the principle that the Activity System has to be seen as a complete, self-contained entity, that any break or failure or misunderstanding in the system would call it to fail so you’d be better of starting again from scratch until the scale or context works. Engeström uses the metaphor of a very particular kind of lichen (‘mycorrhizae’, Engeström, 2008:229) to describe Activity Systems – he doesn’t suggest however that you attempt to work with this kind of complexity, rather it is a reminder that an activity system is fluid and changing and depends on activity taking places between the defined nodes.

5) Historicity

Fig. 12. A discontinuous series of Activity Systems … like Toblerone at Christmas.

‘Historicity’ – Engeström’s experssion (2008) is a term referring to ‘the historical actuality of persons and events’,(Wikipedia, 2012) suggests the need to see an Activity System as a snapshot, a sequence and a discontinuous one at that. So take the familiar equilateral triangle of the Activity System model and run a line of them. Seale (2006) suggests there is value to be found by doing some ‘archaelogy’ – I think ‘historical research’ would be an adequate way to think of it, for what this may reveal about how these ‘rupture, conflicts’ Seale (ibid) or ‘contradictions’ and ‘deviations’ as a source or change’ Engeström (2008:223) along the lines of activity. Seale (2006) talks of how an activity system ‘incesstanly reconstructs itself. Engeström (1994) talks of an ideal-typical sequence of epistemic actions in an expansive cycle. To Vygosky (1978), learning is a continual movement from the current intellectual level to a higher level which more closely approximates the learner’s potential. This movement occurs in the so-called “zone of proximal development” as a result of social interaction

Subject

Fig.13. Scrutiny of Activity Systems . Subject. Based on Engeström (2008) 

By definition here the ‘non-disabled’, particularly in the cognitive sense though sometimes with athletic promise too. Ironically whilst ‘non-disabled’ is not a favoured term it does at least relate to a homogenous group, while ‘disabled’ does not given the range, scale and potentially shifting nature of impairments to learning from hearing, to visual, cognitive and mobility.

Subject to be of most importance – this is the person, actor or lecturer, indeed a student – anyone who is responsible for facilitating and supporting the student’s learning experience. This may be a practitioner who works with a Higher Education Learning Technologist or the digital media access group if there is such a thing. Engeström (2008:222).

Any of the team members may be a novice, which may be a positive or negative influence for the actions in the system. A novice is inexpert, on the other hand they are free from the habits that may be causing problems and creating barriers. Because of the way a novice learns they are more inclined to innovate as they are not bound or even aware to rules, guidelines and beliefs that may hold them back.

Rules

Fig.14. Scrutiny of Activity Systems . Rules. Based on Engeström (2008) 

These can be formal, informal or technical rules. They are institutional and departmental policies and strategies. These are rules of practice, and legislation, as well as strategies and research. They are explicit and implicit norms. These are conventions and social relations. These in the context of accessible e-learning are the various guidelines related to web usability and legislation related to accessibility and equality. Universal Design and User Centred Design are rules too. Rules mediate between the subject and the community. The actions, the ‘doing in order to transform something’ or ‘doing with a purpose’ are the activities that link Rules with Subject, Rules with Object and Rules with Community.

Community

Fig.15. Scrutiny of Activity Systems . Community. Based on Engeström (2008) 

These are ‘people who share the same objective’ – their being in this activity system is dependent on their wishing to engage with the object, the opportunity, to strive to achieve the stated outcome. Any ruptures are therefore not a consequence of having the wrong person in this community – this grouping, this loose gathering of like-minded people, is what Engeström has come to describe as a knot and the actions these people take as ‘knotworking’ Engeström (2008:194) – latent, informal, sometimes impromptu gatherings of people who assemble to address a problem or to take an opportunity – what Rheingold (2002) describes as ‘smart mobs’.

Fig.16. Scrutiny of Activity Systems . Division of Labor. Based on Engeström (2008) 

Division of Labor

This concept, or node as an ethereal entity is ‘how people are organized to realise the object’. Not one to represent by a chess piece and one may think that this ought to be the link that joins people together … this is where working with a model as the beat of a heart, not the heart itself, requires acceptance of the way a model is designed to work. Division of labor This is planning and funding, designing and developing, implementing and evaluating, using, specialists vs. the mainstream).

Fig.17. A Wordle using the text from this blog.

Conclusion

Fig. 18. The Water Cycle – imagine this reversionsed to represent a digital ocean and content in the ‘cloud’.

Digitization of assets is akin to the creation of an ocean in which the binary code are the molecules of water – apt then with the shift from Web 1.0 to Web 2.0 and our adopting the use of ‘the Cloud’ and ‘Cloud Computing’ to take this metaphor into a more dynamic form and think of it as a water-cycle. This system is shifting continually horizontally with currents and tides, but also vertically – the exponential growth in computing speeds and memory capacities the energy that drives the system. This global system hasn’t taken adequate account of people with disabilities – as in the real world there are barriers to access caused by visual, hearing, mobility and cognitive impairments – just as these have been addressed in a piecemeal way through legislation, funding, programmes and promotions, by disability groups or holistically, so too with adaptations or changes to the digital world – there is no panacea that will remove all barriers for all people with any disability, of any kind, type or stage of deterioration or amelioration.  Stretching the metaphor further I wonder if at times this digital water-cycle, again like the real one, is polluted, that translucence as well as flotsam and jetsam in this ocean are the barriers – on the one hand the pollutants have to be removed – the barriers taken down – but at the same time, cleaner purer water, in the form a universal design that is simpler and usable would gradually cleanse some of system. Once again, a mirror to the real world responses, specialist schools and associations, say for those with dyslexia are blind or deaf, become an oasis or island in this digital system.

‘Those not engaging with technologies or without access are getting left further and further behind. We need to be mindful that the egalitarian, liberal view of new technologies is a myth; power and dynamics remain, niches develop and evolve. Applications of metaphorical notions of ecology, culture and politics can help us better understand and deal with these complexities’. (Conole. 2011:410)

FURTHER  READING

Cecez-Kecmanovic, Dubravka, and Webb.C (2000) “Towards a communicative model of collaborative web-mediated learning.”Australian Journal of Educational Technology 16. 73-85. Towards a communicative model of collaborative web-mediated learning  (last accessed 20 Dec 2012) http://www.ascilite.org.au/ajet/ajet16/cecez-kecmanovic.html

Hardman, J (2008) Researching pedagogy: an acitivty system approach Journal of Education, No. 45, 2008. PP65-95 (last accessed 20 Dec)  2012 http://joe.ukzn.ac.za/Libraries/No_45_Dec_2008/Researching_pedagogy_an_Activity_Theory_approach.sflb.ashx)

Engeström’s (1999) outline of three generations of activity theory (last accessed 20 Dec 2012) http://www.bath.ac.uk/research/liw/resources/Models%20and%20principles%20of%20Activity%20Theory.pdf

Engeström.Y (2008) From Teams to Knots: Activity-theoretical studies of Collaboration and Learning at Work. Learning in doing: Social, Cognitive & Computational Perspectives. Cambridge University Press. Series Editor Emeritus. John Seely Brown.

Engeström.Y (2011) Learning by expanding: ten years after (last accessed 19 Dec 20-12) http://lchc.ucsd.edu/mca/Paper/Engestrom/expanding/intro.htm

REFERENCE

Ackoff, R.L. (1979) The Art of Problem-Solving, New York: Wiley

Cole, M. and Engeström, Y. (1993) A cultural-historical approach to distributed cognition, in: G. Salomon (Ed.), Distributed cognitions: Psychological and educational considerations (New York, Cambridge University Press), 1-46.

Conole, G (2011) Designing for learning in a digital world. Last accessed 18 Dec 2012 http://www.slideshare.net/grainne/conole-keynote-icdesept28

Conole, G. and Oliver, M. (eds) 2007 Contemporary Perspectives on E-learning Research, Themes, Tensions and Impacts on Research. London, RoutledgeFalmer.

Cussins, A. (1992). Content, embodiment and objectivity: The theory of cognitive trails. Mind, 101, 651–688.

Engestrom (2008-04-30). From Teams to Knots (Learning in Doing: Social, Cognitive and Computational Perspectives) (p. 238). Cambridge University Press. Kindle Edition.

Engeström, Y. (1987) Learning by Expanding: An Activity-theoretical Approach to Developmental Research. Helsinki: Orienta-Konsultit.

Engeström, Y. (1994). The working health center project: Materializing zones of proximal
development in a network of organizational learning. In T. Kauppinen & M. Lahtonen (Eds.) Action research in Finland. Helsinki: Ministry of Labour.

Engeström.Y (1999) Learning by expanding. Ten Years After. http://lchc.ucsd.edu/mca/Paper/Engestrom/expanding/intro.htm

Engeström.Y (2008) From Teams to Knots: Activity-theoretical studies of Collaboration and Learning at Work. Learning in doing: Social, Cognitive & Computational Perspectives. Cambridge University Press. Series Editor Emeritus. John Seely Brown.

Griggs, R.E. (1985) ‘A Storm of Ideas’, reported in Training, 22, 66 (November)

Issroff, K. and Scanlon, E. (2002) Using technology in higher education: an Activity Theory perspective. Journal of Computer Assisted Learning, 18, 1, 77–83

JISC. (2009). Effective Practice in a Digital Age: A guide to technology-enhanced learning and teaching. Retrieved from http://www.jisc.ac.uk/publications/programmerelated/2009/effectivedigital-age.aspx

Knorr-Cetina, K. (2003). From pipes to scopes: The flow architecture of financial markets. Distinktion, 7, 7–23.

Kuutti, K. (1996) Activity theory as a potential framework for human–computer interaction research. In B. Nardi (ed.) Context and Consciousness: Activity Theory and Human–Computer Interaction. Cambridge, MA: The MIT Press, pp. 17–44.

Leon’tev.A.N. (1978) Activity, consciousness, and personality. Englewood Cliffs. NJ. Prentice-Hall.

Moessenger, S (2011) Sylvia’s Study Blog (Last accessed 19 Dec 2012) http://sylviamoessinger.wordpress.com/2011/02/26/h809-reading-oliver-et-al-chapter-2-a3-6/

Morgan, G. (1986 2nd 1997) Images of Organisation

Phipps, L., Witt, N. and Kelly, B. (2005) Towards a pragmatic framework for accessible e-learning. Ariadne, 44. Online. Available HTTP: <http://www.ariadne.ac.uk/ issue44/ phipps/> (last accessed 19 Dec 2012).

Rheingold, H. (2002). Smart mobs: The next social revolution. Cambridge, MA: Perseus.

Ritchey, T. (2011) Wicked Problems – Social Messes: Decision support Modelling with Morphological Analysis.Springer.

Rittel.W.J., Webber.M.M. (1973) Dilemmas in a general theory of planning Policy Sciences, June 1973, Volume 4, Issue 1,

Seale, J. (2006) E-learning and Disability in Higher Education: Accessibility Research and Practice

VanGundy, A.B. (1988) Techniques of Structured Problem Solving, 2nd ed, Van Norstrand Reinhold. Techniques 4.01, 4.06, 4.57

Vygotsky.L.S. (1978) Mind in Society. The development of higher psychological process. Cambridge. MA.

Wikipedia (2012) Definition of ‘Historicity’ – (last accessed 19 Dec 2012) http://en.wikipedia.org/wiki/Historicity

Zerubavel, E. (1997). Social mindscapes: An invitation to cognitive sociology. Cambridge, MA: Harvard University Press.

Web 2.0 Tools for Learning – what I recommend


It isn’t for lack of overwhelming, immersive and engaging content online, especially ‘how to’ movies and ‘clips’ in YouTube, its how you as an individual cope with this inexhaustible choice.

Armed with an 3G tablet and sim card will we find we are learning more on the fly, taking it with us, much of it free, some of it guided and paid for?

Taking advantage of participation (John Seely-Brown), learning on the periphery (John Seely-Brown), vicarious learning (Cox) and if you can get your tongue around it ‘serendipitous learning.’ (me I think).

I’m finding that 18 months in, and having really started this gig in 1998 when from the agency end we were migrating interactive DVD based learning to the Web, that I of necessity must balance the tools I can play (musical instrument metaphor), compared to those I play with (sandpit, training pool metaphor) … and I suppose those ones I am obliged to master whether I like it or not (prescriptive tools for work and study – in at the deep end metaphor?!).

Conole (2011) invites us to use ‘metaphors for meaning making’.

I always have, often visualising these metaphors. Just search this diary on ‘Metaphor’ to see what comes up. Also try words or phrases such as ‘traffic light’, ‘nurture’, ‘gardening’, ‘swimming’, ‘spheres of influence’, ‘hub’, ‘serendipity’ as well as ‘water’ and ‘water-cycle’.

I therefore offer the following:

Linkedin (For Forums, like this, in groups and networks)

WordPress (for blogging, sharing, wiki like affordances, training, updates)

iPad (or Tablet) (Whilst PCs and Laptops have considerable power and versatility

Twitter (only for niche/target live discussions or quasi-synchronous conversations.

The rest of it is ‘Twitter Twaddle’

Spam of the worst kind being pumped out by pre-assigned links as CoTweets or random disconnected thoughts. This is killing some forums where RSS feeds of this stuff overwhelms any chance of a conversation).

I’ve seen two Forums killed, temporarily I hope, by this stuff, the largest victim being the Oxford University Alumni group.

I believe it is simply the case of a new moderator niavely permitting Twitter feeds in on a discussion, ie. having the conversations between 30 disrupted by the disconnected chattering of 300.

REFERENCE

Cox, R. (2006) Vicarious Learning and Case-based Teaching of Clinical Reasoning Skills (2004–2006) [online], http://www.esrcsocietytoday.ac.uk/ esrcinfocentre/ viewawardpage.aspx?awardnumber=RES-139-25-0127 [(last accessed 10 March 2011).

Characterising effective e-learning resources

Littlejohn, Falconer, Mcgill (2008)

Presented in July 2006, accepted in august 2006 and published in August 2007 or 2008 referencing research and papers written between 1990 and 2004.

OK, this is an academic paper, but in a area that is changing so fast you’d think academics could pull their finger – even publish their thoughts as the develop online.

  • Digital assets: a single item, image, video or podcast.
  • Information objects: a structured aggregation of digital assets designed purely to present information.
  • Learning activities: tasks involving interactions with information to attain a specific learning outcome.
  • Learning design: structured sequences of information and learning activities to promote learning.
  • Learning Brief: (JV, 2012) My addition. Where it all begins where a client has a need, a problem to solve or opportunity to pursue, with an idea of the desired outcome, a budget, schedule and idea of resources that can be drawn upon or that will have to be created.
  • Conceptualization: source information.
  • Construction: repurpose and use in learner’s context.
  • Integration: develop and use to inform others.

From Laurillard’s 2002 Model (a bias for tertiary education).

An example of a PowerPoint presentation and its slides are given (only because, even in 2006, other forms of versatile, easily manipulated content were not readily available).

  • Narrative: downloaded by a student
  • Communicative: for discussion (synchronous, asynchronous, cohort, faculty, student body and beyond)
  • Interactive: searched, scanned (engaged, play)
  • Adaptive: (which Littlejohn et al give as editing, so reworking within the set, rather than adding anything new)
  • Productive: taking a constructed module PowerPoint (blog, video, animation, gallery photos, quotes, grabs, snips, apps) and repurposing (mash up) (Which I would call adaptive. (JV 2012, my additions in parenthesise).
  • Productive: (which Littlejohn al called productive in 2008 but I would call creative)
  • Resources: representation of knowledge by format and medium, flexibility and cost. With ease of manipulation and interaction key.

· Pure

· Combined

· Adapted

The conclusion is that when construction e-learning we need to look for and create digital resources that are:

  • 1. Easily sourced
  • 2. Durable
  • 3. Easily Maintained
  • 4. Accessible
  • 5. Free from legal limitations
  • 6. Quality assured
  • 7. Appropriate cost
  • 8. Resizable
  • 9. Easily repurposed
  • 10. Meaningful
  • 11. Engages the learner
  • 12. Intelligible

Various metaphors have been applied and can be applied, like building with Lego blocks Downes (2000) though Pegler’s preferences is to make a comparison with Technic ‘Lego’ (Pegler, 2004:Loc4282) where each piece has a set of actions.

Like a chemist combining chemicals to form atoms Wiley (2001)

Towards dynamic resources (less bespoke, more off the shelf, like sets of Apps that work in a designed sequence to produce a managed set of learning outcomes).

Constructivist (limited in precision training that requires specific, measurable outcomes in terms of changed behaviours).

Ownership (not personal learning environments, so much as personalised learning environments. Depends on the person’s habits, choices and opportunities – pc, Mac, laptop or desktop, tablet and/or Smartphone; then choices regarding software tools within or married to the learning management system. Word, graphics, draw, charts, video, pics).

Their use in context is key (the institution, course, level, cohort, location).

(JV 2012. My thoughts italicised)

Like early car or computer manufacturer, become mass produced, trying to be lean, less a conveyor belt than a professional kitchen putting out a variety of courses to clients who are largely, within their respective contexts, demanding the same thing.

1890s bike shops turning to motorbikes and motor vehicles.

2000 bespoke websites and migrating learning distance and interactive ‘non-linear’ video based learning online, artisans, one offs, the Sistine Chapel.

REFERENCE

Downes, S (2000) Learning Objects. Available from http://www.newstrolls.com/news/dev/downes/col;umn000523_1.htm

Littlejohn, Falconer, Mcgill (2008) Characterising effective eLearning (sic) resources

Pegler, C and Littlejohn, A (2004) Preparing for Blended e-Learning, Routledge.

Wiley, D.A. (2000) Connecting Learning Objects to instructional design theory: a definition, a metaphor, and a taxonomy. In D.A. Wiley (ed), The instructional use of Learning Objects. Available from http://reusability.org/read/chapters/wiley.doc

 

Further essay disasters expressed as cartoon drawings of mishaped daisies

I wrote one of these for an end of Module Assignment. I got carried away with a single thesis. Not only did I stick to the topic, but I illustrated it. It was the image of a thermal on which career development was built. Problem was I hadn’t given myself time to qualify my thinking, indeed, despite a heap of work I barely mentioned it (and barely got any marks).

Here the essay has been bought online. Sometimes it is easy to spot the pot. These days software does it for educational institutions.

To the right or to the left; if the essay shows any political bias it is going to score less well.

The essay that’s going nowhere. No idea, no essay plan, contemplates where it would like to go then reflects on where is would like to have been without saying very much at all.

Learning about learning and learning about creativity with The OU

It is intriguing and of value to be covering learning processes from a different angle; there is some overlap.

The MAODE of course offers greater depth, how we learn is its modus operandi.

The weakness of someone else’s conception of learning processes offered in relative isolation is apparent. I am surprised that Engestrom gets no mention as ‘activity systems’ were developed and used in business settings.

Several such models need to be be offered together:

a) to expose a model for what they are, a conception of reality

b) one person’s take, their simplification of something complex.

Tangentially Deguid and John Seeley Brown are brought in so I could search my own blog for 23 points where I have read them before, my knowledge, like coral, growing and firming up in the process. ‘Metaphor’ and ‘analogy’ are discussed, though the only resource offered leaves me befuddled as the concepts are written up in academic business-speak.

I’d like a far broader reading list; rather than three or four chapters offered in the resources book I’d like to see the reassuring long and personal list of the authors, linked by URL to papers that are readily available online. I can see myself Googling authors to see what they have published most recently.

I feel the case is made for external agencies as I don’t see too many of the techniques occurring in large organisations.

As our authors say people quickly acquire the mindset of the organisation they work for, this becomes the default position for solving problems.

Certain functions from advertising to consultancy, web, PR and design are best bought in under competitive tender.

Whilst the case is made for intuition over objective analysis I don’t see the ‘hunch’ outside the privately run business or agency as a means to get an idea through.

Rosabeth Moss Kanter may talk of the ‘Hollywood’ approach to projects, but I don’t see the flexibility or process that has pots of money to invest on ideas that are pitched ‘Hollywood’ style.

I find, at times, I feel as if I am defacing the script from ‘Good Morning Vietnam’ in which an army communications paladin theorizes about what makes a joke in a services radio show whereas the Robin Williams character is intuitively, on a hunch, inventive, engaging and witty. As he is in ‘Dead Poets Society’.

Is creativity therefore meant to educate an organisation, department or person on how to improvise?

And surely such opportunities are only possible where systems, seniority or shortness of contract offers.

Vicarious Learning and metaphor

Fig. 1. How my mind sometimes looks and feels

There have been choices to make through-out the Open University post-graduate module H808:The E-Learning Practitioner

For the frist TMA  (Tutor Marked Assignment) we are to comment, 500 words each, on THREE activities (with a couple of exclusions which are required for the FOURTH part of the TMA).

However, I thought this reading might be part of the ‘compulsory’ component on ‘metaphor’ in learning.

In fact, I find it a separate line of thinking entirely, more pragmatic, and not complementary to the idea of metaphor, though vital to the thoughts we are developing on ‘acquisition’ and ‘participation’ for the simple reason that this discussion wraps them up in one activity called ‘Vicarious Learning’.

I found this diversion highly informative, indeed so much so , that I feel without it I could not have come to my current level of appreciation of acquisition and participation, that instead of separate staged entities, they are bound in a single experience.

This idea of ‘vicarious learning’ has been popular with educational researchers as a topic since 1993 and originally formed part of Albert Bandura’s work. (1977 – before and since)

It is of course what happens all around us: we learn by default, by observing others being taught, and either struggling or succeeding at a task or with a concept. Has human kind not done this always? You learn from your parents, siblings and peers, from uncles and aunts, elders and others in your immediate community and from any group or community your are sent to or put into in order to learn.

The suggestions is that ‘observed behaviours are reinforced’ … with a bias in favour of positive reinforcement of ‘good behaviour or outcomes’ rather than poor behaviour or negative outcomes. I wish I believed this to be the case and will need to see the research. There are always exceptions to the rule, people who pick up the bad habits and the way NOT to do a thing, or through their contrary nature deliberately go against the grain (though by doing so their formal learning would soon be ended). Variety, the exception to the rule, the maverick, the psychotic even, let alone the ‘creative’, expressive or problem solving leader, expert or shaman.

Is observation ‘participation’ ? Surely it is?

Yes I learn as ‘one removed as it were’ from the interaction they are watching. Indeed, it is ‘acquisition’ too.

Reading this puts a wry smile on my face because of the way the language of e-learning has settled down, we come to accommodate phrases and ways of putting things that make sense to all in a less cumbersome fashion than this – it is the nature of language. ‘web-based generic shell designed to accept data from any discipline that has cases’.

The Patient Assessment Training System (PATSy) looked at/looks at:

  • Developmental reading disorder
  • Neuropsychology
  • Neurology/medical rehabilitation
  • Speech and language pathologies

It is a:

  • A multimedia database/resource.
  • + virtual patients
  • Clinical reasoning and diagnosis

‘Results showed that online interactions with PATSy were positively correlated with end-of-term learning outcome measures.’

It is helpful where students struggle to articulate their misunderstanding.

TDD (task-directed discussion)

Useful for reflection.

Especially to reveal what a student DOESN’T know, not what they DO know.

It provides:

  • A multi-media database
  • Discussion tools
  • Reading resources

It operates:

  • At a distance (does it say)
  • On campus but working alone (clinical)
  • As observers of learners and as learners themselves.

REFERENCE

Cox, R. (2006) Vicarious Learning and Case-based Teaching of Clinical Reasoning Skills (2004–2006) [online], http://www.esrcsocietytoday.ac.uk/ esrcinfocentre/ viewawardpage.aspx?awardnumber=RES-139-25-0127 [(last accessed 10 March 2011).

Bandura, A (1977)  Social Learning : An exploration of contemporary advances in social learning theory with special emphasis on the important roles played by cognitive, vicarious, and self-regulatory processes. A reviewer, Ellen Chisa, writers in Good Reads: People are both intrinsically and extrinsically motivated. It’s important to pull people rather than push them. His works include Social Learning Theory, Social Foundations of Thought and Action: A Social Cognitive Theory, and Self-efficacy : the exercise of control.

FURTHER LINKS

Observational Learning

“Learning would be exceedingly laborious, not to mention hazardous, if people had to rely solely on the effects of their own actions to inform them what to do. Fortunately, most human behavior is learned observationally through modeling: from observing others one forms an idea of how new behaviors are performed, and on later occasions this coded information serves as a guide for action.”

Albert Bandura, Social Learning Theory, 1977

Bandura identified three basic models of observational learning:

A live model, which involves an actual individual demonstrating or acting out a behavior.
A verbal instructional model, which involves descriptions and explanations of a behavior.
A symbolic model, which involves real or fictional characters displaying behaviors in books, films, television programs, or online media.

 

Analogical Thinking in Business, Organisations and Mangement Styles

 

 

 

Fig. 1. The School of Communication Arts (1986 intake)

(My idea on how to promote the School of Communication Arts. Which one am I?)

 

In the past I used successfully the idea of ‘nurturing’ to represent first a school (Arts College) and then my own services to graduate recruiters.

Analogical thinking, from Churchill’s ‘iron curtain’ to the invention of Velcro.

(Indeed neurologists believe there is a gene that causes human beings to think in metaphors and that it is exactly this that allows us to invent, in fact  creativity in the face of adversity still rings true today, though we are not  facing a Sabre-toothed tiger at the entrance to the cave, or changing climate  with the onset of the ice age.)

Analogy – transfer of an idea from one domain to another.

Metaphor – resemblance or flavour. A way of making the strange familiar p.85. Or the hard to comprehend (trees, ecosystems, architecture, traffic lights).

Morgan (1986)

Kinds of metaphor:

·         Mechanistic

·         Ecological

·         Social

·         Cognitive

·         Systematic

Metaphors as labels:

Manager as captain or conductor.

Morgan (1986, 1997)

·         Machine

·         Organism

·         Culture

·         Brain

·         Political System

·         Psychic prison

·         Flux

·         Transformation

·         Instrument of domination

ACTIVITY 4.1

1) Pick three metaphors (a, b, c) for organisations, for instance the organisation as machine, organism or political system.

2) List the characteristics you associate with each.

3) Try and relate each characteristic to a feature in an organisation that you know.

4) What features of organisations do these characteristics highlight, and what do they conceal?

A) As an orchestra, ABB, 1999. A corporate cliché I have seen applied to Abbey National and others. Visually it may have resonance, though the cost of featuring musicians, let alone playing a piece where used is prohibitive to all but the largest organisations. The characteristics are of complementary divisions ‘playing the same tune’ with woodwind, strings and brass, for example representing the different businesses. With a single conductor it may better fit the largely privately owned enterprise, say a Richard Branson and Virgin, or a Russian Oligarch, though no longer News International and the Murdochs. The features perhaps work for News International with newspapers and TV interests, even having a go with MySpace being largely media, whilst Branson is more the empirical Napoleonic conqueror of anything going?

B) As a strawberry plant, i.e. a federal organisation that has grown organically rather than by acquisition, perhaps like a clearing bank? Perhaps like a franchise such as Kall-Kwik. Or a retail chain, appropriately, such as Body Shop. The characteristics I think of are independently managed businesses that sell the same range of products, with common branding and sales materials, though with some localisation. This works well in relation to the plant performing differently on a variety of local soils/climates i.e. the same organism but in different settings/opportunities to flourish or not.

An empire

C) As an empire, where a holding company or private equity group has gone on the acquisition trail buying up businesses for the opportunity, rather than as sets of businesses that complement each other, so take over, create economies of scale in management and Head Office functions. The characteristics here feel as if it should be military with no good outcome, ala ‘Wall Street’, though there are or nave been more benevolent, squid give groups or holdings companies in the past such as the long gone Ferguson Industrial Holdings PLC, or perhaps Unipart Group of Companies (UGC). This suggests a dictator at the top, though the leaders can be benevolent even if a tall pyramid is the business structure.

If the organisation doesn’t fit the metaphor, it is too simplistic a metaphor!  

The metaphor can intone a favourable or negative bias. For example, if asked in research to describe the organisation you work for as a car do you want it to be a Citroen 2CV, or a VW Golf, a Rolls-Royce or Ford Escort, a 1980s Ford Cortina or a Triumph Stag?

A business that is a machine I the digital age is surely going to get left behind through its rigid bureaucracies and hierarchies, a predilection for quantitative measures (ROI and KPIs) too?

In 2011 it seems archaic to think of teachers or tutors in this way, people who are moderators, coaches or facilitators. (The ecological metaphor is used with a cartoon not dissimilar to my own p.88 not shown here for copyright reasons, to represent people as seedlings or potted plants).

From Table 4.1 metaphors of businesses in relation to:

  • Character
  • Flair
  • Structure
  • Climate
  • Style
  • Authority
  •  Form
  •  Control
  • Decisions
  • Strategy
  • Adaptability
  • Orientation
  • Approach
  • Procedure
  • Attitude

ACTIVITY 4.2

Take expressions of the above for a ‘Machine like business, as 0 on a scale and

‘Organic’ as 10, then decide where:

a) you place your own organisation and b) yourself.

ACTIVITY 4.3

I’ll do this one offline.

Other metaphors might include:

  • Brain
  • Knowledge
  • Learning

Network (Morgan, 1993) business as a spider-plant.

Federal (Handy, 1989) business as shamrock

Chaos and complexity.

Brains and cities.

Supporting ‘patterns of transformation that emerge spontaneously in complex adaptive systems’. (Henry 2006:95)

Complex adaptive systems: termites, flock movements,  (anecdote of the aeroplane simulator managed by parts of an audience that  collectively cancels out the oddball, incompetent, inattentive or would-be plane-crashing individuals) p96 (Berreby, 1998:45 and Clark, 1997:75).

Self-organisation

‘people do not need to be told what to do: they are intelligent agents continuously learning and modifying their behaviour on the basis if feedback’. Handy (2010:97)

See DVD 2, Video 3

N.B. The metaphors chosen tend to reflect the chooser’s values. (Henry 2006:98)

Activity 4.4

What metaphor would you use to describe your organisation?

Activity 4.5

Describe the process of management as you experience it.

  • Warlike
  • Sporting
  • Spiritual

Activity 4.6

A metaphor to describe my management style.

Activity 4.7

Note metaphors to describe daily management styles.

Activity 4.8

Take a current task, associate with it an appropriate metaphor then give it  another that is far removed from the first.

Organisational paradigms p.104

Functionalist paradigm – world as an objective reality.

Kolb (1984) drawing on Pepper (1942)

Four ways of thinking about the world:

  1. Mechanistic
  2. Realist
  3. Organicist
  4. Pragmatic

And thinking styles:

  • Assimilator
  • Converger
  • Diverger
  • Accommodator

Table 4.2 Organisational metaphors and paradigms

Activity 4.9 WHAT METAPHOR WOULD YOU OFFER FOR MANAGEMENT IN THE 21st CENTURY?

 I’ve experienced many, including from the table:

·         Chaos/postmodern/play

 I know of:

·         System/participatory/co-create

 I like the sound of:

·         Drama/interpretive/enact

For the 21st Century I like the model of the modern ideas lab in which innovative ideas are trialled, developed then kicked out with a chunk of financing to thrive however turns out best! 

This is the sink or swim analogy.  

But after suitable teaching/coaching. Or perhaps a metaphor of procreation, raising and nurturing a child then letting them go? So organic or animal (or in particular mammalian or human).

Stacy (1996) and danger of controls, procedures and Pre-specified objectives.

FURTHER READING

Morgan, G. ‘Paradigms, metaphors and puzzle-solving’, C9 in Henry (1999a)

FROM MY OU STUDENT BLOG

‘Consider this medium as like talking with your fingers – half-way between spoken conversation and written discourse.’ (Hawkridge, Morgan and Jeffs, 1997,  quoted in Salmon 2005)

Salmon, G (2005) E-moderating. The Key to teaching and learning online.

REFERENCE

Berreby, D (1998) ‘Complexity theory: fact-free science or business tool?

Strategy and Business, No. 10, pp. 40-50.

Clark, A (1997) Being there. Cambridge, MA. MIT

Henry, J & the MBA Course Team (2006, 2010) B822 ‘Creativity, Innovation and Change’  Book 1 ‘Creativity, Cognition and Development’. The Open University Business School

Morgan, G. (1986 2nd 1997) Images of Organisation

Stepping over the edge – meaning from metaphors

Notes from Chapter 2 of ‘Stepping over the edge’ (2011)

Grainne Conole

There are positive and negative stances regarding Technologies. It helps to get some perspective.

Web 2.0 requires new strategies and policies.

With Web 2 .0 dialogue and sharing flourishes.

Greater use should be made of metaphor for meaning making.

Look to ‘participatory cultures’ for clues.

Benefits including peer to peer learning (comms)

A changed attitude to IP

Diversification of cultural expression

Development of skills valued in the modern workplace

A more empowered sense of citizenship

See Table 1 Changing toolsets against functionality

Web 2.0 =

* User Generated Content

* Collective Knowledge Building

*Wisdom of Crowds

Fragmentation of Voice

There are benefits:

Collaboration
Co-construction
Sharing

There are issues regarding:

Quality
Privacy
Copyright

Learn through experiential interaction rather than guided step by step instruction.

The information flow through the system is radically different in a digital world, and hence there is a need for reconceptualisation of the best processes to support this. Conole. 2011:404

The fallacy is to think that social networks are just made up of people.They’re not:Social networks consist of people who are connected by a shared object. Engestrom (2005)

Making sense of the complexities of e-learning

Wordle

And is visualised in many ways, Engestrom (2007) <img src=" mce_href=" mce_src="http://learn.open.ac.uk/ mce_href="Mycorrhizae thinks in term of fungi.

My own take is a lichen:

The language you use carries with it connotations and hidden assumptions. You need to make things as clear and as explicit as possible to develop shared meaning and understanding to avoid confusion. Conole (2011:404) Indeed. Conole in one sentence manages several metaphors:

· Different lenses

· Digital landscape

· Navigate through this space

So we’ve go camera lenses/how the eye sees, we have a landscape that has a physical presence, where a digital one does not and then we have an image of a Tall Ship on an ocean passing through this landscape (or at least I do). You might see a GPS device, a map and compass on a the Yorkshire Fells. Language creates images in our minds eye. The danger of a metaphor is when it creates parameters or absolutes.

I find it problematic that descpite the tools around us we are obliged to communicate with words. We could use images, we can use live audio, but we are yet to construct and respond to these activites with a piece to webcam.

Conole and Oliver mention four levels of description:

1. Flat vocabulary

2. More complex vocabulary

3. Classification schemas or models

4. Metaphors

Which is the most persuasive? The most effective and memorable?

This set of words is used to describe cloudworks. Only the last stands out as pertinent to Web 2.0 and the kinds of apt terms for e-learning 2011.

  • Practice
  • Design
  • Case study
  • Resource
  • Design template
  • Link to site
  • Request for advice
  • Evolving dialogue

Metaphors are indeed ‘powerful ways of meaning making’. (Conole. 2011.406)

Ref: Metaphors we live by. Lakoff and Johnson (1980)

Over the last 18 months I have returned repeatedly to the importance and value of metaphors, drawing on neuroscience and literature. There are 28 entries in which metaphor is discussed. This is perhaps the most insightful as it draws on an article in the New Scientist.

Morgan’s Metaphors discussed by Conole, White and Oliver (2007)

1. Machines

2. Brains

3. Organisms

4. Cultures

5. Political systems

Whatever works for you, but importantly, what you can use that is comprehended by others.

Presenting on Social Media over the last few weeks I have repeatedly used images of the Solar System to develop ideas of gravity and magnitude, spheres of influence and impacts. It is one way to try and make sense of it. The other one I use is the water-cycle, but as that can turn into an A’ Level geography class.

Some futher thoughts from Conole

‘These and other tools are beginning to enable us to embed more meaning in the objects and connections within the digital space. The tools can also be used to navigate through the digital space, providing particular narrative paths of meaning to address different goals or interests.’ (Conole, 2011:409)

‘The approach needs to shift to harnessing the networked aspects of new technologies, so that individuals foster their own set of meaningful connections to support their practice, whether this be teachers and seeking connections to support them in developing and delivering their teaching, or learners in search of connections to support and evidence of their learning. (Conole. 2011:410)

‘Those not engaging with technologies or without access are getting left further and further behind. We need to be mindful that the egalitarian, liberal view of new technologies is a myth; power and dynamics remain, niches develop and evolve. Applications of metaphorical notions of ecology, culture and politics can help us better understand and deal with these complexities. (Conole. 2011:410)

How do we describe and make sense of digital environments?

It is complex and multifaceted